NPCs

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The player can find NPCs while exploring the world in Villages, Dungeon and Caves. NPCs will also occasionally arrive at the player's settlement.

The player can trade with some NPCs in order to earn coins and buy the necessary equipment. In addition, most NPCs can be hired with coins and items the NPCs like and become settlers in the player's settlement. Some NPCs are only available for recruitment after certain conditions are met, such as defeating Bosses.

NPCs health scale based on your progress in the Elder's quest. other stat improvements are dependent on the Equipment worn by the settler.

NPCs can join your Adventure Party and follow you on mines and expeditions

NPCs that can join your settlement[edit]

All settlers will do hauling, crafting, forestry and farming, except for Guards, which can only do hauling, and the Elder, which cannot do anything. Some settlers can also perform special tasks:

Farmer fertilizes the fields using the fertilize zones
Hunter hunts critters
Animal Keeper does husbandry, taking care of your cows and sheep
Mage enchants trinkets, weapons and some tools
Angler can be sent on fishing trips
Explorer can be sent to discover new islands and to explore caves
Stylist can change your appearance
Miner can be sent on mining trips

The settlers will be happier the larger a room, more furniture and the better Food they consume. Happy settlers have much better shop prices and take fewer and shorter breaks.
Special services from Mage, Angler, Explorer, and Stylist require coins in exchange.

Settlers have two requirements for appearing:

  • Visitor Requirement: Required for the settler to appear as a visitor to a settlement.
  • Recruitment Requirement: Requirement for a settler to join your settlement.
Appearance Name Tasks Visitor Requirements Recruitment Requirements
Elder Won't do any tasks N/A Automatic at start of game
Villager Hauling, crafting, forestry, farming None None
Hunter Hauling, crafting, forestry, farming and hunting Unavailable as a visitor • None as a wandering NPC
• Defeat an Ancient Vulture if in a NPC village
Alchemist Hauling, crafting, forestry, farming Complete the "Kill Evil's Protector" quest None
Angler Hauling, crafting, forestry, farming and fishing None None
Blacksmith Hauling, crafting, forestry, farming None None
Farmer Hauling, crafting, forestry, farming and fertilize None None
Guard Hauling None None
Gunsmith Hauling, crafting, forestry, farming Complete the "Kill Evil's Protector" quest None
Pawnbroker Hauling, crafting, forestry, farming None • Complete the "Kill Ancient Vulture" quest
OR
• Have 8 or more settlers
Animal Keeper Hauling, crafting, forestry, farming and husbandry Complete the "Kill Void Wizard" quest Defeat a Void Wizard
Explorer Hauling, crafting, forestry, farming Complete the "Kill Pirate Captain" quest1 None
Miner Hauling, crafting, forestry, farming None2 None
Mage Hauling, crafting, forestry, farming Complete the "Kill Void Wizard" quest • None as a trapped NPC
• Defeat a Void Wizard if in a NPC village
Broken Pirate Hauling, crafting, forestry, farming Complete the "Kill Reaper" quest None
Stylist Hauling, crafting, forestry, farming Complete the "Kill Reaper" quest • None as a trapped NPC
• Defeat a Pirate Captain if in a NPC village
  1. The Explorer can appear in the Desert Caves after defeating the Void Wizard
  2. The Miner can appear in caves after completing the "Kill Evil's Protector" quest

Other NPCs[edit]

Appearance Name
Traveling Merchant

NPC Death[edit]

If a settler dies during a Raid Event or from monster attacks, they do not respawn, but the same type of settler has a very high chance to arrive soon after to be recruited.

Bosses that spawn when summoned such as Evil's Protector or Ancient Vulture can also kill settlers, be wary of summoning these too close to your Settlement.

NPC management[edit]

NPCs can leave your town if they're hungry or unhappy. To feed them, place a storage item such as a chest or cooler and set it as communal storage (to do this, click on the little green house in the top right corner). To keep them happy, you can ask them how they're feeling and respond to their requests. It's possible to have them sleep in more than one house, but their hapiness will diminish.