Evil's Protector

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Evil's Protector

Information

Type: Bosses

Health: Casual: 1500
Adventure: 2500
Classic: 3000
Hard: 3500
Brutal: 4000 "Casual:" can not be assigned to a declared number type with value 1500.

Armor: 10

Damage: Landing: 50
Bomb: 21
Homing Bolt: 18
Volley Fireball: 16
Wave Fireball: 19

Drops
 Demonic Bar (12) 100%  Force of Wind 100% Drops one of the following:  Melee Foci 25%  Magic Foci 25%  Range Foci 25%  Summon Foci 25% First kill:  Demon Heart 100%

Evil's Protector is likely the first boss you will fight. It must be defeated before morning or it will leave and the encounter will fail.

How to Summon[edit]

Evil's Protector can be summoned during the night with a Mysterious Portal, that can either be obtained as a rare drop from zombies, or as loot from Forest Cave chests.

Behavior[edit]

Upon spawning, the boss will immediately land on the ground. While in the ground phase, it will attack with fireballs and homing bolts, while it also summons portals that bring small demons. After a certain amount of time or damage, it will take off and begin the bombing phase. During this phase, the boss is invisible but will drop bombs on players. These bombs have warning signs of red circles where they will land. Anyone too close to the impact will take damage. After dropping a bomb, a shadow of it will appear on the ground where it will land to begin the next ground phase. Any player near the landing point will take damage. After each round of phases, the attacks will become more sophisticated and more frequent until the boss is defeated.

Trivia[edit]

This boss can be fought early on with the help of villagers from your settlement if you fight it in your village's defend zone.

Evils Protector will despawn at dawn, so be careful to summon this boss early in the night to give yourself sufficient time to defeat it.

The Evils protector used to have 2 (smaller) eyes before the graphics update.

History[edit]

v. 0.21.12:

  • Changed bomb damage from 23 to 21.
  • Changed homing bolt damage from 20 to 18.
  • Changed volley fireball damage from 17 to 16.
  • Changed wave fireball damage from 20 to 19.