Void Wizard

From Necesse Wiki
Jump to navigation Jump to search
Void Wizard

Information

Type: Bosses

Health: Casual: 3500
Adventure: 4000
Classic: 4500
Hard: 5000
Brutal: 6000 "Casual:" can not be assigned to a declared number type with value 3500.

Armor: 10

Damage: Bouncing bolt: 42
Missile: 35
Wave: 32
Homing bolt: ~33

Drops
 Void Shard (25) 100%  Recall Scroll (12-20) 50%  Travel Scroll (5-10) 50% Drops one of the following:  Void Staff 33.⅓%  Void Missile 33.⅓%  Magic Stilts 33.⅓% First kill:  Empty Pendant 100%

The Void Wizard is the third boss the Elder wants you to fight. He is located at the bottom floor of the Dungeon. You can find a Dungeon island by crafting a Local Dungeon Map at your Workstation. Once you consume the map, you can look at the World Map to see locate the island. After defeating him, you can summon him again by using a Void Caller.

Fight[edit]

This fight takes place on a map where you cannot destroy furniture*. Be aware that the Candlebras can block your projectiles, but will allow Void Wizard's attacks to pass through.

Attacking the Void Wizard will initiate the fight. He will start off by running around for a bit, and then aiming and shooting multiple spinning projectiles at you, one at a time. He will then run around some more, and then start firing much faster missiles at you. After this attack, he will makes clones of himself. Do not destroy the clones, as this will spawn a projectile that bounces around the arena for the rest of the fight. The clones will disappear on their own after a few seconds.

As you whittle him down, he will send out more bouncing projectiles. At 50% health, he will transform and add a new attack, firing waves at you. He can also now move during his other attacks, and will no longer summon clones. His transformation lasts quite a while, and is a good opportunity to try and burst him down.

Your reward from the Elder for killing Void Wizard is the Void Pouch.

  • Even though you cannot alter his arena, you can place Banner Stands that provide Banner buffs once you have access to them much later in the game.

History[edit]

v. 0.21.12:

  • Reduced bouncing bolt damage from 50 to 46.
  • Reduced missile damage from 43 to 40.
  • Reduced wave damage from 38 to 35.
  • Reduced homing bolt damage from ~40 to ~36.

v. 0.21.18:

  • Reduced bouncing bolt damage from 46 to 42.
  • Reduced missile damage from 40 to 35.
  • Reduced wave damage from 35 to 32.
  • Reduced homing bolt damage from ~36 to ~33.