Reaper
Reaper
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Information
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Type: | Bosses
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Health: | Casual: 6000 Adventure: 9000 Classic: 11000 Hard: 13000 Brutal: 18000 "Casual:" can not be assigned to a declared number type with value 6000.
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Armor: | 30
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Damage: | Collision: 65 Scythe: 65 Spirits: 60
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Drops | |
Drops one of the following: Death Ripper 25% Reaper Scythe 25% Reapers Call 25% Shadow Beam 25% Base Level Incursion Drops Gateway Tablet 100% Shadow Essence (20-25) 100% |
Reaper is the seventh boss. He can be summoned using a Shadow Gate.
Has three cycles of attacks. First cycle: spawns in one of eight directions from the player (two vertical, two horizontal and four diagonal) and rams him. And so four times. Second cycle: After the fourth ram, it stops and spawns projectiles that chase the player, but they do not disappear until the player destroys them. Third cycle: The reaper spins around the player and throws a scythe at them, and after 2 seconds (approximately) it returns to them. Upon reaching 50% health, the following changes occur. First cycle: rams become faster. Second cycle: after the last ram, the boss disappears and two portals appear, from which projectiles come out. Third cycle: Reaper returns and teleports when throwing a scythe.
Before the battle, it is recommended to build a box in the same way as with the Pirate Captain.