Quests
Basic quests have been replaced with Adventure Journal Challanges
Basic Quests are tasks given by the Elder in exchange for Quest Items. These quest items come from either fishing for a rare fish or from a rare drop from Monsters and Human Enemies. The reward is usually a few random common items from the game but there is a chance of a rare item being rewarded.
Boss quests are a one time quest to kill a Boss and return for a one time reward. Since the player can only perform this quest once, the rewards can be purchased from a Traveling Merchant once the quest is completed. To be offered a boss quest, at least one basic quest must be completed or one basic quest completed since the last boss was killed. A boss quest does not have to be active to be completed. If a player kills a boss out of order, has no quest, or even a quest ready to turn in when the boss is killed for the first time, the Elder will default to that boss quest for completion.
The quest window in the upper left of the screen will appear when a quest is active. The quest window shows the object of the quest, where it comes from and the status of the quest.
Boss Quests[edit]
Quests[edit]
Quest | Reward |
---|---|
Kill Evil's Protector | ![]() |
Kill Queen Spider | ![]() |
Kill Void Wizard | ![]() |
Kill Swamp Guardian | ![]() ![]() |
Kill Ancient Vulture | ![]() |
Kill Pirate Captain | ![]() |
Kill Reaper | ![]() |
Kill Cryo Queen | ![]() |
Kill Pest Warden | ![]() |
Kill Sage and Grit | ![]() |
Kill Fallen Wizard | ![]() |
Basic Quests[edit]
Quests[edit]
Rewards[edit]
For the completion of every quest the player is given one of the following rewards and 20-50 coins.
Rewards | Weight | Odds |
---|---|---|
3-6 of a random potion | 2000 | 48.78% |
2-5 ![]() |
400 | 9.76% |
2-5 ![]() |
400 | 9.76% |
![]() |
200 | 4.88% |
![]() |
200 | 4.88% |
![]() |
200 | 4.88% |
![]() |
200 | 4.88% |
![]() |
200 | 4.88% |
![]() |
100 | 2.44% |
![]() |
100 | 2.44% |
![]() ![]() ![]() |
50 | 1.22% |
![]() ![]() ![]() |
50 | 1.22% |
![]() ![]() ![]() |
50 | 1.22% |
![]() ![]() ![]() |
50 | 1.22% |
Based on the weight values almost half of the time the reward is potions.