Weapons

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Weapons are used to fight enemies in the game. There are several different types to choose from depending on your playstyle.

Melee[edit]

Swords[edit]

Swords are swung in an arc towards the cursor.

The sword attack with debug hitboxes shown
Name Damage Attack Speed DPS* Knockback Range Resilience Gain
 Sand Knife 4 6 36 38 30
 Wood Sword 13 3.33 56.61 75 50
 Nunchucks 14 3.33 59.94 150 60
 Copper Sword 14 3.33 66.6 75 50
 Iron Sword 17 3.33 76.59 75 50
 Gold Sword 19 3.33 83.25 75 55
 Frost Sword 21 3.33 96.57 75 60
 Demonic Sword 25 3.33 99.9 80 65
 Ivy Sword 29 3.33 113.22 80 65
 Cutlass 34 3.33 153.18 80 65
 Spider Claw 14 10 160 30 45
 Tungsten Sword 38 3.33 173.16 100 80
 Venom Slasher 43 238.1 13,809.8 75 70
 Antique Sword 88 250 17,000 125 85
 Caustic Executioner 72 238.1 17,143.2 75

Greatswords[edit]

Greatswords are charged and swung in an arc towards the cursor.
(THE DPS OF GREATSWORDS IS INACCURATE. THE ATTACKS CHARGE AT AN ATTACK SPEED OF 5 BUT, ONLY ATTACK ONCE CHARGED TO LEVEL 1). Greatswords were introduced at 0.21.28

Name Damage Attack Speed DPS* Knockback Range Resilience Gain
 Iron Greatsword 43 5 250 150 110
 Frost Greatsword 55 5 325 150 114
 Ivy Greatsword 68 5 400 150 126
 Quartz Greatsword 77 5 450 150 126
 Glacial Greatsword 106 5 625 150 130
 Slime Greatsword 149 5 1,005 150 130

Spears[edit]

Spears are stabbed towards the cursor, but will only hit at the tip.

Name Damage Attack Speed DPS* Knockback Range Resilience Gain
 Wood Spear 12 2 30 25 100
 Copper Spear 14 2 32 25 100
 Copper Pitchfork 15 2 36 25 80
 Iron Spear 15 2 36 25 100
 Gold Spear 17 2 40 25 110
 Frost Spear 19 2 44 25 100
 Demonic Spear 20 2.22 53.28 25 130
 Ivy Spear 27 2.5 70 25 120
 Tungsten Spear 32 2.22 84.36 50 140
 Vultures Talon 30 2.5 87.5 50 150
 Void Spear 24 3.1 99.2 25 140
 Cryo Spear 38 3.1 161.2 50 150

Glaives[edit]

Glaives are swung continuously, hitting everything around the attacker.

Note how glaives hits continuously around the attacker
Name Damage Attack Speed DPS* Knockback Range Resilience Gain
 Gold Glaive 15 2 36 75 140
 Frost Glaive 17 2 40 75 140
 Quartz Glaive 23 2 54 100 140
 Cryo Glaive 51 3.1 213.9 100 160
 Slime Glaive 57 3.1 238.7 150

Boomerangs[edit]

Boomerangs deal melee damage and are thrown outwards returning to the player shortly after.

Name Damage Attack Speed DPS* Knockback Range Resilience Gain
 Wood Boomerang 13 3.33 49.95 25 200
 Spider Boomerang 17 3.33 66.6 25 400
 Frost Boomerang 20 3.33 79.92 25 400
 Tungsten Boomerang 38 2.5 100 100 600
 Razor Blade 17 5.56 111.2 50 250
 Glacial Boomerang 32 3.33 133.2 100 2,000
 Void Boomerang 21 238.1 6,904.9 25 400
 Dragons Rebound 55 238.1 17,857.5 25 650
 Night Razor 64 238.1 20,476.6

Other melee[edit]

Other melee weapons. Most are swung in an arc, like swords, but they have a unique shape and shoot a projectile.

Name Damage Attack Speed DPS* Knockback Range Resilience Gain
 Boxing Glove Gun 20 2 36 150 200
 Heavy Hammer 20 2.86 51.48 40 350
 Lightning Hammer 19 5 85 75 50
 Reaper Scythe 53 277.78 15,277.9 25 300

Ranged[edit]

Bows[edit]

Fires arrows towards the cursor. Arrows have their own damage stats and effects.

Name Damage Attack Speed DPS* Velocity Range Resilience Gain
 Wood Bow 13 1.25 12.5 100 600
 Copper Bow 17 1.43 18.59 120 650
 Iron Bow 20 1.67 26.72 140 700
 Gold Bow 22 1.67 30.06 140 700
 Frost Bow 24 1.82 36.4 160 700
 Demonic Bow 28 2 44 180 750
 Ivy Bow 32 2 52 180 800
 Vultures Burst 42 2 70 200 800
 Glacial Bow 44 2 76 200 800
 Tungsten Bow 46 2 80 200 800
 Antique Bow 105 2.4 132 220 800
 The Crimson Sky 127 2.2 283.8
 Bow of Dualism 46 416.67 20,000.16 220 800
 Arachnid Web Bow 61 416.67 25,416.87

Greatbows[edit]

Uses a charged attack to fire arrows towards the cursor. Arrows have their own damage stats and effects.
(THE DPS, ATTACK VELOCITY AND RANGE ALL ASSUME THE BOW IS FULLY CHARGED). Greatbows were introduced at 0.21.28

Name Damage Attack Speed DPS* Velocity Range Resilience Gain
 Gold Greatbow 50 1.43 57.2 300 800
 Ivy Greatbow 72 1.67 96.86 375 1,100
 Tungsten Greatbow 105 1.67 143.62 400 1,200
 Druids Greatbow 88 1.8 165.6 300 800
 Mycelium Greatbow 121 1.67 167 425 1,400
 Slime Greatbow 127 2.2 290.4
 Void Greatbow 61 555.56 35,000.28 350 1,000
 Night Piercer 165 454.55 78,637.15

Guns[edit]

Shoots bullets towards the cursor. Bullets have their own damage stats and effects.

Name Damage Attack Speed DPS* Velocity Range Resilience Gain
 Webbed Gun 29 2 52 400 800
 Flintlock 31 2.5 70 450 800
 Hand Cannon 55 0.83 83 200 600
 Machine Gun 13 181.82 2,545.48 400 1,000
 Handgun 19 370.37 7,407.4 350 800
 Cryo Blaster 50 270.27 14,054.04 550 1,000
 Living Shotty 44 555.56 25,555.76 350 1,000
 Shotgun 19 666.67 40,000.2 350 800
 Death Ripper 21 2,000 44,000 500 1,000
 Sniper Rifle 47 909.09 44,545.41 650 1,600
 Antique Rifle 116 555.56 67,222.76 650 2,000

Magic[edit]

Staves[edit]

Name Damage Attack Speed DPS* Velocity Range Resilience Gain
 Wood Staff 24 1.25 27.5 75 500
 Void Staff 35 2 44 400
 Boulder Staff 31 1.67 46.76 60 800
 Dredging Staff 33 1.67 50.1 150 200
 Frost Staff 18 2 64 400 800
 Sparkler 11 5.49 71.37 100 250
 Quartz Staff 43 1.67 71.81 150 700
 Ancient Dredging Staff 55 1.67 75.15 150 300
 Icicle Staff 50 3.33 123.21 150 900
 Phantom Popper 75 1.8 154.8
 Slime Staff 38 3.7 162.8
 Venom Shower 45 181.82 9,454.64 200 600
 Void Missile 35 454.55 18,182 150 1,000
 Elderly Wand 45 370.37 19,259.24 200 1,000
 Shadow Beam 48 370.37 20,370.35 1,000
 Cryo Quake 57 370.37 24,444.42 200 800
 Swamp Dweller Staff 52 555.56 33,333.6 100 200
 Venom Staff 15 500 37,500 150 300
 Web Weaver 75 909.09 78,181.74

Books[edit]

Name Damage Attack Speed DPS* Velocity Range Resilience Gain
 Blood Bolt 13 2 26 120 1,000
 Swamp Tome 22 1.67 36.74 50 2,500
 Blood Volley 11 2 66 120 1,000
 Shadow Bolt 40 2 80 150 1,000

Other Magic[edit]

Name Damage Attack Speed DPS* Velocity Range Resilience Gain
 Genie Lamp 18 6.67 120.06 150 300
 Dragon Lance 69 20 1,380 400

Summoning[edit]

Summons creatures to fight for you. Some summoning weapons use summon slots; some do not.

Summoning Weapons That Use Summon Slots[edit]

The default max slots is 1, but can be increased by Armor, Trinkets, and Potions.

Name Damage Effects
 Brain on a Stick 10 Summons baby zombies; every other summon is an archer
 Spider Staff 12 Summons baby spiders that do melee attacks
 Magic Branch 16 Summons baby snowmen that throw snowballs at enemies
 Vulture Staff 18 Summons vulture hatchlings that fly directly to the target, doing melee attacks
 Cryo Staff 22 Summons cryo flakes that fly directly to the target, doing short-range ranged attacks
 Swamps Grasp 23 Summons 2 pouncing slimes (occupying only one summon slot) that jump directly on the target, doing melee attacks
 Skeleton Staff 25 Summons 2 skeletons (occupying only one summon slot); one for long-range attacks and another for close-range combat
 Orb of Slimes 53 Summons slime orbs that orbit you, damaging enemies upon collision
 Empress Command 35 Summons spiderkin minions that alternate between close and ranged combat with each summoning
 Phantom Caller 35 Summons phantoms that charge at enemies

Summoning Weapons That Don't Use Summon Slots[edit]

These summoning weapons do not use any summon slots, so they can be used together with another summon weapon to provide additional summon damage.

Name Damage Effects
 Frost Piercer 16 Summons up to 8 flying frost crystals; does not use summon slots
 Slime Canister 26 Summons up to 10 short-lived poison slimes; does not use summon slots
 Reapers Call 46 Summons up to 5 flying spirits

Other[edit]

Throwing[edit]

Name Damage Attack Speed DPS* Velocity Range
 Ninja Star 20 4 80 100 300
 Ice Javelin 30 4 120 200 800
 Carapace Dagger 46 140.85 6,479.1

Explosives[edit]

Can be thrown, dealing massive damage to mobs and objects.

Name Damage
 Iron Bomb 60
 Tile Bomb 60
 Dynamite Stick 200

P.S.[edit]

**All DPS listed on this page may vary according to weapon base damage, range, and the enemies armor**

**Armor prevents damage for each hit, so the more hits per second the more damage is mitigated by armor on the final DPS**