NPCs: Difference between revisions
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The | The player can find '''NPCs''' while exploring the world in [[Villages]], [[Dungeon]] and [[Caves]]. NPCs will also occasionally arrive at the player's [[Settlements|settlement]].<br> | ||
The player can [[Trading|trade]] with NPCs. In addition, | The player can [[Trading|trade]] with some NPCs in order to earn [[coins]] and buy the necessary equipment. In addition, most NPCs can be hired with coins and items the NPCs like and become settlers in the player's [[Settlements|settlement]]. Some NPCs are only available for recruitment after certain conditions are met, such as defeating [[Bosses]].<br> | ||
All settlers, except for [[Guard]]s, will do hauling, crafting, forestry and farming | NPCs health scale based on your progress in the [[Quests|Elder's quest]]. other stat improvements are dependent on the [[Equipment]] worn by the settler. | ||
==NPCs that can join your settlement== | |||
All settlers, except for [[Guard]]s and the [[Elder]], will do hauling, crafting, forestry and farming. Some settlers can also perform special tasks: <br> | |||
• [[Farmer]] fertilizes the fields using the fertilize zones<br> | • [[Farmer]] fertilizes the fields using the fertilize zones<br> | ||
• [[Hunter]] hunts | • [[Hunter]] hunts [[critters]]<br> | ||
• [[Animal Keeper]] does husbandry, taking care about your [[cow]]s and [[sheep]]<br> | • [[Animal Keeper]] does husbandry, taking care about your [[cow]]s and [[sheep]]<br> | ||
• [[Mage]] enchants [[trinkets]], [[weapons]] and some [[tools]]<br> | • [[Mage]] enchants [[trinkets]], [[weapons]] and some [[tools]]<br> | ||
• [[Angler]] can be sent on fishing trips<br> | • [[Angler]] can be sent on fishing trips<br> | ||
• [[Explorer]] can be sent discover new islands and explore [[caves]]<br> | • [[Explorer]] can be sent to discover new islands and to explore [[caves]]<br> | ||
• [[Stylist]] can change your appearance<br> | • [[Stylist]] can change your appearance<br> | ||
The settlers will be happier the larger a room, more furniture and the better food they consume. Happy settlers have much better shop prices and take fewer and shorter breaks. | The settlers will be [[Settlements#Happiness|happier]] the larger a room, more furniture and the better food they consume. Happy settlers have much better shop prices and take fewer and shorter breaks.<br> | ||
{| Class="wikitable" | {| Class="wikitable" | ||
! scope="row"|Appearance||Name | ! scope="row"|Appearance||Name||Tasks||Recruitment Requirements | ||
|- | |- | ||
|[[File: | |[[File:Elder.png|link=Elder]]||[[Elder]]||Won't do any tasks||Automatic at start of game | ||
|- | |- | ||
|[[File: | |[[File:Player Nav Icon.png|link=Villager]]|||[[Villager]]||Hauling, crafting, forestry, farming||None | ||
|- | |- | ||
|[[File: | |[[File:Hunter.png|link=Hunter]]||[[Hunter]]||Hauling, crafting, forestry, farming and '''hunting'''||None | ||
|- | |- | ||
|[[File: | |[[File:Alchemist.png|link=Alchemist]]||[[Alchemist]]||Hauling, crafting, forestry, farming|| None | ||
|- | |- | ||
|[[File: | |[[File:Angler.png|link=Angler]]||[[Angler]]||Hauling, crafting, forestry, farming and '''fishing'''|| None | ||
|- | |- | ||
|[[File: | |[[File:Blacksmith.png|link=Blacksmith]]||[[Blacksmith]]||Hauling, crafting, forestry, farming||None | ||
|- | |- | ||
|[[File: | |[[File:Farmer.png|link=Farmer]]||[[Farmer]]||Hauling, crafting, forestry, farming and '''fertilize'''||None | ||
|- | |- | ||
|[[File: | |[[File:Guard.png|link=Guard]]||[[Guard]]||Hauling||None | ||
|- | |- | ||
|[[File: | |[[File:Gunsmith.png|link=Gunsmith]]||[[Gunsmith]]||Hauling, crafting, forestry, farming||None | ||
|- | |- | ||
|[[File: | |[[File:Pawnbroker.png|link=Pawnbroker]]||[[Pawnbroker]]||Hauling, crafting, forestry, farming||Defeat [[Pirate Captain]] or have 8 or more settlers | ||
|- | |- | ||
|[[File: | |[[File:Animal Keeper.png|link=Animal Keeper]]||[[Animal Keeper]]||Hauling, crafting, forestry, farming and '''husbandry'''|| Defeat [[Void Wizard]] | ||
|- | |- | ||
|[[File: | |[[File:Explorer.png|link=Explorer]]||[[Explorer]]||Hauling, crafting, forestry, farming||Defeat [[Void Wizard]] <Sup>1</Sup> | ||
|- | |- | ||
|[[File: | |[[File:Mage.png|link=Mage]]||[[Mage]]||Hauling, crafting, forestry, farming||Defeat [[Void Wizard]] <Sup>2</Sup> | ||
|- | |- | ||
|[[File: | |[[File:Broken Pirate.png|link=Broken Pirate]]||[[Broken Pirate]]||Hauling, crafting, forestry, farming||Defeat [[Pirate Captain]] | ||
|- | |- | ||
|[[File: | |[[File:Stylist.png|link=Stylist]]||[[Stylist]]||Hauling, crafting, forestry, farming||Defeat [[Pirate Captain]] <Sup>3</Sup> | ||
|} | |} | ||
# The explorer can be recruited in the Desert [[Caves]] | |||
# The mage can be rescued in the [[Dungeon]] prior to defeating the [[Void Wizard]] | |||
# The stylist can be rescued in the [[Pirate Village]] prior to defeating the [[Pirate Captain]] | |||
==Other NPCs== | ==Other NPCs== | ||
Line 58: | Line 62: | ||
|[[File:Traveling Merchant.png|link=Traveling Merchant]]||[[Traveling Merchant]] | |[[File:Traveling Merchant.png|link=Traveling Merchant]]||[[Traveling Merchant]] | ||
|} | |} | ||
==NPC Death== | |||
If a settler dies during a [[Events|Raid Event]] or from monster attacks, they do not respawn, but the same type of settler has a very high chance to arrive soon after to be recruited. | |||
[[Bosses]] that spawn when summoned such as [[Evil's Protector]] or [[Ancient Vulture]] can also kill settlers, be wary of summoning these too close to your [[Settlement]]. |
Revision as of 19:26, 28 March 2023
The player can find NPCs while exploring the world in Villages, Dungeon and Caves. NPCs will also occasionally arrive at the player's settlement.
The player can trade with some NPCs in order to earn coins and buy the necessary equipment. In addition, most NPCs can be hired with coins and items the NPCs like and become settlers in the player's settlement. Some NPCs are only available for recruitment after certain conditions are met, such as defeating Bosses.
NPCs health scale based on your progress in the Elder's quest. other stat improvements are dependent on the Equipment worn by the settler.
NPCs that can join your settlement
All settlers, except for Guards and the Elder, will do hauling, crafting, forestry and farming. Some settlers can also perform special tasks:
• Farmer fertilizes the fields using the fertilize zones
• Hunter hunts critters
• Animal Keeper does husbandry, taking care about your cows and sheep
• Mage enchants trinkets, weapons and some tools
• Angler can be sent on fishing trips
• Explorer can be sent to discover new islands and to explore caves
• Stylist can change your appearance
The settlers will be happier the larger a room, more furniture and the better food they consume. Happy settlers have much better shop prices and take fewer and shorter breaks.
Appearance | Name | Tasks | Recruitment Requirements |
---|---|---|---|
![]() |
Elder | Won't do any tasks | Automatic at start of game |
![]() |
Villager | Hauling, crafting, forestry, farming | None |
![]() |
Hunter | Hauling, crafting, forestry, farming and hunting | None |
![]() |
Alchemist | Hauling, crafting, forestry, farming | None |
![]() |
Angler | Hauling, crafting, forestry, farming and fishing | None |
![]() |
Blacksmith | Hauling, crafting, forestry, farming | None |
![]() |
Farmer | Hauling, crafting, forestry, farming and fertilize | None |
![]() |
Guard | Hauling | None |
![]() |
Gunsmith | Hauling, crafting, forestry, farming | None |
![]() |
Pawnbroker | Hauling, crafting, forestry, farming | Defeat Pirate Captain or have 8 or more settlers |
![]() |
Animal Keeper | Hauling, crafting, forestry, farming and husbandry | Defeat Void Wizard |
![]() |
Explorer | Hauling, crafting, forestry, farming | Defeat Void Wizard 1 |
![]() |
Mage | Hauling, crafting, forestry, farming | Defeat Void Wizard 2 |
![]() |
Broken Pirate | Hauling, crafting, forestry, farming | Defeat Pirate Captain |
![]() |
Stylist | Hauling, crafting, forestry, farming | Defeat Pirate Captain 3 |
- The explorer can be recruited in the Desert Caves
- The mage can be rescued in the Dungeon prior to defeating the Void Wizard
- The stylist can be rescued in the Pirate Village prior to defeating the Pirate Captain
Other NPCs
Appearance | Name |
---|---|
![]() |
Traveling Merchant |
NPC Death
If a settler dies during a Raid Event or from monster attacks, they do not respawn, but the same type of settler has a very high chance to arrive soon after to be recruited.
Bosses that spawn when summoned such as Evil's Protector or Ancient Vulture can also kill settlers, be wary of summoning these too close to your Settlement.