Money Farms
This page aims to expand on common ways to earn large sums of money, both automatable and not.
- Note : All prices are assuming sold to the Pawnbroker unless stated otherwise, such as Wheat.
Non-automatable[edit]
Ways to farm money that can't be done automatically with the use of settlers or traps. This section will exclude basic stuff such as killing Bosses and enemies.
Dungeon Bombing/Mining[edit]
Dungeon Walls sell for a price of 10 each. Dungeon Furniture prices varies from 5-100 each. This method is nonrenewable, meaning players will need to find new dungeons after clearing out one.
Recommended progression | Anytime is possible, but sustainable after Pirate Captain |
Returns | Extremely High |
Speed | Extremely Quick |
Set up required | None |
Bombs are suggested to speed up the collection of walls and furniture. Iron Bombs and Dynamite Sticks can cost anywhere from 40-80 and 100-160 each respectively from the Pirate Captain (cheaper the happier he is).
Without using much effort at optimizing placement (just throwing bombs next to the wall without mining), an Iron Bomb can be expected to give a return of about 200 or more each (averaging 250-300 if used sparingly). A Dynamite Stick can easily show returns of over 500 each (averaging around 700-800 each if used sparingly).
Automatable[edit]
This section shows ways players can make use of traps or settlers to farm money. Those that uses settlers will run forever no matter where the player is, while the ones with traps tend to need a player to afk in the right spot.
Tree Farms[edit]
Tree farms are easy and extremely cheap to set up, and furthermore players can automate the expansion of tree farms too.
Recommended progression | Anytime |
Returns | Medium |
Speed | Slow |
Set up required | Minimal |
Advantage | Easy set up, automatable expansion |
Disadvantage | Slow to grow, uses a lot of space |
Logs are one material a player will need no matter what their progression level is, as Logs are required for many crafting recipes as well as fuel for smelting. A piece of Log sells for 2, and non fruit trees also drop extra saplings that can be used to expand your farm or sold for 5.
To set up an automatically expanding farm, all a player needs is to disable replant chopped trees and pick a sapling to plant.
If the set up is correct, settlers will plant extra saplings in the empty spaces, and might change the placement of existing Saplings or Trees.
Trees ranking : Fruit Tree (without chopping at all) >> Cacti >= Normal Logs > Fruit Trees (chopping them down before they fruit)
Crop Farms[edit]
There are many Crops in the game. The best crop to farm is Wheat as it can be sold for an extremely high price of 9 to the Farmer, and giving an Earning per Yield range of 9-36. Crops also uses less space relatively to tree farms.
Recommended progression | Anytime, especially after setting up tree farms |
Returns | Medium - High |
Speed | Medium - Fast |
Set up required | Relatively Expensive |
Advantage | No wasted space, high returns |
Disadvantage | Farmlands require a lot of Logs |
With Fertilizer, the speed of crops growth is doubled. As Honey Bees also fertilize crops, Apiarries should be placed nearby crops to help to help not only increase crops growth speed, but also produce extra income with honey.
Selling wheat to farmers at max price can yield as much as 15x more money than tree farms, with some amount of fertilizer, for the same amount of space.
Mob Farms[edit]
It is possible to create a set up where new enemies spawn, get aggro'd by the player, then get killed by summons or traps. As the game currently does not have Mob spawners, the current designs make use of either carts or high enemy spawn areas, as well as the Stink Flask.
Recommended progression | Anytime, but better the later in the game |
Returns | Low |
Speed | Medium - Fast |
Set up required | Varies |
Advantage | Can obtain mob drops |
Disadvantage | Not truly AFK as inventory gets filled or requires player to pick up drops before they despawn Require knowledge of game mechanics Relatively low returns Big area needed |
There are some mob farms designs available online.