Guide:Getting Started
Getting Started Guide[edit]
💡 Elder's Tip: Welcome to the wonderful world of Necesse. This game may seem slightly overwhelming but let me reassure you, the basics of this game can be learned quite easily.
Joining A World For The First Time[edit]
When starting a new world or joining a multiplayer world for the first time you will need to create a new character we call The Player.
ℹ️ Note: Your character can be reused across multiple worlds, so don’t worry too much about early choices.
Your Starting Location[edit]
Once you load into the world I suggest you head into the house you spawn by and take a look at the User Interface and Controls pages to familiarise yourself with them.
💡 Elder's Tip: Knowing your controls early will make combat and exploration much easier later on.
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The player's default spawn point near the Elder's House.
Player Inventory[edit]
ℹ️ Note: These starting tools are enough to begin gathering resources and crafting basic equipment.
The Elders House
In new worlds, the player spawns in a Forest Biome next to the house of the Elder, if the corresponding option was selected when creating the world. The Elder is your game guide and quests giver. He will provide useful and sometimes unique rewards for completing quests, so don't ignore him.
💡 Elder's Tip: Completing the Elder’s quests is one of the easiest ways to follow intended Progression
- a pair of
Leather Dashers
Inside the Elders House
In the Elder's house, the player will find a
Workstation where they can craft their first equipment needed for the further exploration, such as:
There is also a
Spruce Display which holds:
💡 Elder's Tip: Leather Dashers are an Ability Trinket which allows the player to Dash at the expense of Stamina.
Spawn Points and Beds
The Elder's
Bed can be used to set a spawn point inside the house.
This is the place the player will return to when they die.
ℹ️ Note: You will be able to craft your own beds later.Beds can be used to skip between day and night if all players are in bed. we will go more into the day and night cycle shortly
The Elder's Storagebox
There is a
Storagebox in the elders house that the player can take items from which contains:
ℹ️ Note: A Settlement Flag is used to start a settlement. The flag can be placed on any terrain tile outside or inside the house. Go ahead and do this now as we will need it placed later to take a quest from the elder, We will cover Settlements in more detail later in the guide
Cave Ladder
⚠️ Elder's Warning: The elders house also has a
Cave Ladder to go down into the Caves but we arent quite ready for that yet.
Outside the Elders House
Outside the house is a
Roasting Station on top of a
Campfire which you can use to cook raw meat from:
and other Animals
ℹ️ Note: It's best not to kill the animals near your spawn as you can use them later for Taming, Breeding and Harvesting.
Exploring the World[edit]
Day And Night Cycle[edit]
ℹ️ Note: The world has a day and night cycle. in the forest nothing hostile will spawn during the day but Zombies come out at night so be sure to take shelter or be prepared to fight
Obtaining Mining Gear[edit]
-
In the forest it will be either:
💡 Elder's Tip: You can chop trees down with the
Wood Axe that came in your starting inventory and collect the Logs and Saplings that drop.
You should cut down more than you need so that you can use the extra logs to craft more torches and replant the saplings near the elders house to grow over time.
-
Before We head down to the Caves we need at least:
Oak Log (2) to make a
Wood Pickaxe- 10 logs and 10 saplings to make
Torch (40)
⚠️ Elder's Warning: Torches are essential in caves — darkness hides enemies and hazards.
Wood Pickaxe
Torch (40)
Food[edit]
💡 Elder's Tip:
Food items are very important in Necesse and not just to stave off hunger:
not only do different food items restore your hunger by differing amounts they also all give the player buffs dependant on the food item consumed.
Food items can be separated into Raw, Fine and Gourmet with the buffs received getting better the higher the quality of food is, but we will go into that later
⚠️ Elder's Warning: you can only have one food buff at a time and consuming another will remove the previous buff instantly
Beef (-10 Health)(becomes
Steak when cooked)
Raw Mutton (-10 Health)(becomes
Roasted Mutton when cooked)
Steak (+2% Damage)
Roasted Mutton (+2% Crit Chance)
Bread (+20 Max Health)
Food Buffs
I wont go into a great deal about the different food or food buffs right now but I will cover the first few you are likely to encounter:
Simple Food
Fruits
These are classed as simple raw foods that have a positive buff when eaten:
Raw Meat
These are raw meats. you shouldn't eat these without cooking them otherwise you will take 10 damage
Fine Foods
Food Spoilage[edit]
💡 Elder's Tip:
Food in your backpack and regular
Storagebox will spoil over time and different foods have their own spoil times. once this time reaches 0 it becomes
Spoiled Food which has its own uses which we will get into later
Final Preparations[edit]
-
from the chest or:
- find some
Blueberry from
Blueberry Bush in the surrounding forest.
💡 Elder's Tip: If you come across any
Blueberry Bush you should break these and place them near the elders house as an early source of food.
Carrying food and healing items greatly increases your survival chances underground.
Your inventory should look a little like this:
Down We Go[edit]
Map Change: If you feel unsure, you can always gather more supplies before entering the caves.
Head over to the cave ladder for
Your First Cave
when you feel comfortable you have everything you need.