Animals
Animals live in all biomes on the surface. Unlike Critters, animals don't spontaneously spawn or despawn, they also do not respawn if killed. Most of them can be led using the Rope and even led to other islands. Some can be tamed and bred if fed Wheat.
Domesticated Animals[edit]
Domesticated Animals are abundant, can be easily approached and led with a rope or bought from a Village or Traveling Merchant. Use the rope (Right Mouse button) on a wild Sheep or Cow, so it will follow you around. You can use multiple ropes at the same time. Right-click on doors to keep them open. Lead the Animal into the fenced-off area, and Right-Click to let it go.
It can be beneficial to create a husbandry zone. The zone will allow for an Animal Keeper to take care of them automatically.
Taming[edit]
Start giving them Wheat by hand or via a Feeding Trough. A Feeding Trough is a container that can be filled with Wheat and, if placed inside the fenced-off area, will keep the animals fed. Fed animals will become tamed after eating for a prolonged period of time. You can hover your cursor over the animal to see how far along the taming process is. Animals bought from the Traveling Merchant are automatically tamed.
Take note that hungry animals will slowly lose their tamed status, needing to be fed again to stay tame.
When an animal reaches 100% tame, it can begin entering love mode.
Breeding[edit]
If they are fed Wheat while tamed, they can enter love mode, which will produce a baby if both male and female counterparts of a creature are close to one another. The baby takes 32 minutes to grow to adulthood.
Instead of traditional breeding, Chickens and Roosters use eggs to generate chicks, as long as the eggs are from a tame Chicken. Eggs from tame Chickens are laid in a partially fertilized state, which then are fully fertilized by tame Roosters when placed on an Egg Nest.
Animals will no longer go into love mode if they are too crowded (10 animals within 8 tiles around the animal in the same pen is considered "Crowded"), or if the breeding interval (24 minutes) was entered already. You can also set a maximum number of animals to keep in a husbandry zone by left-clicking the highlighted zone. Excess animals will be slaughtered by the Animal Keeper.
Animals do not check/detect other animals in different pens when checking if they are crowded, so it's okay to keep animal pens next to each other, even sharing fences, walls, or gates/doors, as long as they are both fully separated.
Harvesting[edit]
Some animals can be "harvested" for items when tame and grown. Select the harvesting tool and right-click on the animal (it will say "Milk" or "Shear" if it's possible), they will drop their produced item, and cannot be harvested again for a certain period of time - Cows can only be harvested once per day (reset in the morning, 2-minute cooldown if milked just before morning); Sheep and Rams can only be harvested every 20-30 minutes. Animal Keepers will also automatically harvest animal produce. You do not need to have the required items for them to harvest (as they have their own personal shears and buckets).
List[edit]
Domesticated Animals | Biomes | Dropped Items | Production Rate | Harvesting Tool |
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Forest, Plains and Swamp biomes. Can also be bought from Villages and Traveling Merchants. | ![]() ![]() |
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Forest, Plains and Swamp biomes. Can also be bought from Villages and Traveling Merchants. | ![]() ![]() |
N/A | N/A |
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Can be bought from Villages and Traveling Merchants. | ![]() |
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N/A |
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Can be bought from Villages and Traveling Merchants. | ![]() |
N/A | N/A |
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Forest, Snow and Swamp biomes. Can also be bought from Villages and Traveling Merchants. | ![]() ![]() |
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Forest, Snow and Swamp biomes. Can also be bought from Villages and Traveling Merchants. | ![]() ![]() |
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Can be bought from Traveling Merchants. | ![]() |
N/A | N/A |
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Can be bought from Traveling Merchants | ![]() |
N/A | N/A |
Tameable Animals[edit]
Tameable Animals are less common than domesticated ones. Like domesticated animals, they don't run from the player and can be roped and fenced, but they will not breed nor will they eat food. There is currently no game benefit to capturing the Penguin other than just having it around. The Ostrich, however, is rideable. it is essentially a land boat.
Tamable Animals | Biomes | Items |
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Desert Biome | ![]() |
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Snow Biome | ![]() |
Wild Animals[edit]
Wild Animals cannot be roped or tamed. They are usually non-hostile, but can become aggressive if attacked or disturbed.
Wild Animals | Biomes | Items |
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Forest Caves | ![]() ![]() |
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Snow Biome | ![]() ![]() |