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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Banner of War + (Can be placed<br>Rapidly spawns enemies around it<br>Enemies will attempt to destroy the banner, breaking down obstacles in their way.)
- Waystone + (Can be placed<br>Will be destroyed when mined<br>Sold by the settlement [[Mage]])
- Dragons Rebound + (Can be thrown)
- Wood Boomerang + (Can be thrown)
- Carapace Dagger + (Can be thrown repeatedly<br>Homes in on enemies)
- Night Razor + (Can be thrown<br>Stacks up to 4<br>Homes in on enemies)
- Glacial Pickaxe + (Can mine Amber in deep plains caves)
- Mycelium Pickaxe + (Can mine Ancient Fossil in deep desert caves)
- Demonic Pickaxe + (Can mine Ivy in swamp caves and Quartz in desert caves)
- Dryad Pickaxe + (Can mine Mycelium ore in deep swamp caves)
- Tungsten Pickaxe + (Can mine Obsidian and Glacial ore in deep snow caves)
- Butcher's Cleaver + (Chains to nearby foes)
- Dryad Branch + (Channel to summon 1 Baby Dryad per second to a max of 5<br>All Baby Dryads disappear when you stop channeling<br>Applies 1 [[Dryad Haunted]] to hit targets. Once stacked to 10 it summons a dryad spirit that immobilizes enemies for a short time)
- Dryad Barrage + (Charges up a barrage that fires more projectiles the longer you charge<br>Applies 3 [[Dryad Haunted]] to hit targets. Once stacked to 10 it summons a dryad spirit that immobilizes enemies for a short time)
- Ravenwing Greatsword + (Charges up to attack<br>Charges up faster and has no movement penalty when attacking)
- Dryad Greathammer + (Charges up to attack<br>Deals the most damage on second charge level<br>Applies 6 [[Dryad Haunted]] to hit targets. Once stacked to 10 it summons a dryad spirit that immobilizes enemies for a short time)
- Necrotic Greatsword + (Charges up to attack<br>Fires a wave of dark magic when fully charged)
- Slime Greatsword + (Charges up to attack<br>Half charge to launch a wave of slime<br>Full charge to summon a friendly slime)
- Brute's Battleaxe + (Charges up to dash attack)
- Night Piercer + (Charges up to fire<br>Shoots arrows<br>Shots explode on impact)
- Slime Greatbow + (Charges up to fire<br>Shoots down slime from above, heavily slowing enemies<br>Shoots arrows)
- Druids Greatbow + (Charges up to fire<br>Shoots petals that split mid air<br>Shoots arrows)
- Torch + (Crafting material<br>Can be Placed<br>Use [R] to quick place)
- Dragon Lance + (Creates a lance of fire)
- Cryo Quake + (Creates a line of icicles)
- Amethyst Sword + (Crystalizes foes depending on crit chance and damage modifiers)
- Gemstone Longsword + (Delivers devastating far reaching attacks with ease!)
- Tile Bomb + (Destroys Tiles)
- Frost Piercer + (Does not use summon slots<br>Maximum 8 at a time)
- Brain on a Stick + (Every other summon is an archer)
- TNT + (Explodes when activated by wire<br>Can be placed)
- Emerald Wand + (Fires a barrage of magic mines)
- Refractor + (Fires a long range beam of concentrated light)
- Caustic Executioner + (Flings dangerous venom off the blade on attacks)
- Sand Knife + (Grants a small Resilience bonus of 3, Critical Chance 14% increase. In addition applies 500 Poison Damage over 5 seconds to the target)
- Machine Gun + (Has a 50% chance to not consume ammo)
- Shard Cannon + (Has a 50% chance to not consume ammo)
- Death Ripper + (Has a 75% chance to not consume ammo<br>Charges up to fire faster)
- Sniper Rifle + (Has a sniper scope)
- Necrotic Bow + (Hit slows the target and summons a charging baby crawling zombie)
- Anchor & Chain + (Hits will pull targets up close.<br>Close range hits deal more damage.)
- Reinforced Katana + (Hold down the "Interact" button to charge … Hold down the "Interact" button to charge up for a dash in order to cut through enemies. If you fail to hit, you will receive a short time debuff (lasting for 3 seconds). Hitting an enemy will refresh the cooldown and make the next dash faster. You can dash continuously for up to '''15''' times. After '''15''' dashes, you will receive a longer dash cooldown debuff (lasting for 10 seconds). Landing a hit will reduce the accumulated dash stacks.t will reduce the accumulated dash stacks.)
- Katana + (Hold down the '''Interact''' button to cha … Hold down the '''Interact''' button to charge up for a dash to cut through enemies. If you miss, you will receive a short debuff (lasting for 3 seconds). Hitting an enemy will refresh the cooldown and make the next dash faster. You can dash up to 10 times in a row. After ten dashes, you will receive a longer dash cooldown debuff (lasting for 10 seconds). Landing a hit will reduce the accumulated dash stacks.t will reduce the accumulated dash stacks.)
- Bark Blade + (Hold left click to do quick primary attack … Hold left click to do quick primary attacks that fires projectiles after using a fully charged secondary attack <br></br>Hold right click to charge up a secondary attack. Half a charge launches a wave of projectiles while a full charge augments primary attacksles while a full charge augments primary attacks)
- Boulder Staff + (Launches a bouncing boulder)
- The Soulstorm + (Left Click : Conjures a spirit beam that generate 1 soul when hitting an enemy Right click : Consumes all your souls to create a soulstorm 73)
- Binoculars + (Look further into the distance)
- Razor Blade + (Maximum 5 in the air)
- Honey + (Non-consumable)
- Wheat + (Non-consumable<br>Spoils in 15 hours)
- Flour + (Non-consumable<br>Spoils in 15 hours)