Incursion tier Armor
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Slime[edit]
Endgame Incursion armor for Melee and Magic classes.
| Item | Armor | Effects | Set bonus | Recipe | Images |
|---|---|---|---|---|---|
| 28 | +15% melee crit chance +15% melee crit damage |
With Helmet: +30 max resilience With Hat: +250/+475 max mana (+25 per tier) +2 projectile bounces With Any: Press V to reduce all damage you take to 1 for 5 seconds, but receive considerably more knockback |
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| 21 | +15% magic damage +175% mana regen |
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| 29 | +10% attack speed | ||||
| 17 | +25% movement speed +25% stamina regen |
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| Total Armor | 90/82 |
Nightsteel[edit]
Endgame Incursion armor for all classes, higher defense but less offense for melee and mage classes compared to Slime Armor Set.
| Item | Armor | Effects | Set bonus | Recipe | Images |
|---|---|---|---|---|---|
| 28 | +10% melee crit chance +10% melee crit damage |
With Helmet: +30 max resilience +30% resilience gain With Veil: +250/+475 max mana (+25 per tier) With Circlet: +2 max summons With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds |
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| 23 | +10% ranged crit chance +10% ranged crit damage |
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| 21 | +10% magic crit chance +10% magic crit damage +150% mana regen |
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| 16 | +10% summon crit chance +10% summon crit damage +1 max summons |
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| 29 | +5% damage | ||||
| 17 | +25% movement speed | ||||
| Total Armor | 90/84/82/77 |
Spiderite[edit]
Endgame Incursion armor for all classes.
| Item | Armor | Effects | Set bonus | Recipe | Images |
|---|---|---|---|---|---|
| 28 | +15% melee attack speed -30% dash cooldown |
With Helmet: +20 max resilience +50% resilience gain With Hat: +250/+475 max mana (+25 per tier) With Crown: +2 max summons With Any: Press V to manifest a line of toxic webs for 10 seconds, 60 seconds cooldown Grants immunity to slows |
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| 23 | +15 armor penetration +15% ranged attack speed |
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| 21 | +15% magic attack speed -15% mana usage |
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| 16 | +15% summon damage +1 max summons +30% summons speed |
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| 29 | +10% attack speed +30% stamina regen |
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| 17 | +25% movement speed -10% dash cooldown |
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| Total Armor | 90/84/82/77 |
Dusk[edit]
Endgame Incursion armor for Magic and Summoner classes. Has the same base defense of its Dawn counterpart.
Characters with a full set glow at night.
| Item | Armor | Effects | Set bonus | Images |
|---|---|---|---|---|
| 23 | +15% magic attack speed +15% summon attack speed |
+400 max mana Modifies Magic and Summon attacks during nighttime (19:00 to 7:00) Magic: Shoots 5 homing Moonlit Bolts in random directions Summon: Summons 1 small Moon with each summoning that lasts for 5 seconds and flies toward the target, dealing close-range damage (Maximum of 10 due to lifespan) |
During Day During Night | |
| 29 | +30% magic crit chance +30% summon crit chance +2 max summons | |||
| 17 | +25% movement speed -15% mana usage -15% dash cooldown | |||
| Total Armor | 90 |
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Dawn[edit]
Endgame Incursion armor for Melee and Ranged classes. Has the same base defense of its Dusk counterpart.
| Item | Armor | Effects | Set bonus | Images |
|---|---|---|---|---|
| 23 | +20% melee damage +20% ranged damage +40 max resilience |
Modifies Melee and Ranged attacks during daytime (7:00 to 19:00) Melee: Engulfs you in flames, exploding and applying Burning for 5 seconds Ranged: Shoots 2 Flame Orbs diagonally that pass through walls and applies burning for 10 seconds |
During Day During Night | |
| 29 | +25% resilience gain +10% attack speed | |||
| 17 | +25% movement speed +15% projectile velocity -15% dash cooldown | |||
| Total Armor | 90 |
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Crystal[edit]
Endgame Incursion armor for all classes.
| Item | Armor | Effects | Set bonus | Recipe | Images |
|---|---|---|---|---|---|
| 23 | +25 max resilience +20% melee attack speed +25% stamina regen |
With Helmet: Deal 1% increased damage per 10 max resilience With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds, 45 seconds cooldown With Mask: You deal 50% more (magic) damage, but take 25% more damage as well With Crown: Increase max summons by 1 per 150 max resilience |
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| 23 | +10 max resilience +25% ranged attack speed +25% projectile velocity |
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| 23 | +10% magic crit chance +350 max mana +200% mana regen +10% magic attack speed |
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| 23 | +10% summon crit chance +10% summon crit damage +10% summon attack speed +1 max summons +10% summons speed +10% summons target range |
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| 29 | +15% crit chance +35 max resilience +1 resilience regen |
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| 17 | +25% movement speed +15 max resilience |
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| Total Armor | 90 |
Battle Chef's[edit]
| Item | Armor | Effects | Set bonus | Images |
|---|---|---|---|---|
| 19 | +20 max health -25% stamina regen |
You can now be affected by one more food buff at the same time | . | |
| 23 | +20 max health | |||
| 16 | +10% movement speed | |||
| Total Armor | 90 |
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Ravenlord's[edit]
Endgame Incursion armor for all classes. Fastest movement speed.
| Item | Armor | Effects | Set bonus | Recipe | Images |
|---|---|---|---|---|---|
| 23 | +10% crit chance +30% movement speed |
Feathers spawn when moving, homing in on enemies and dealing damage based on your movement speed |
When Stationary:![]() When Moving:
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| 29 | +10% crit damage +25% movement speed |
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| 17 | +40% movement speed | ||||
| Total Armor | 90 |
Arcanic[edit]
Endgame Incursion armor for mages.
| Item | Armor | Effects | Set bonus | Recipe |
|---|---|---|---|---|
| 23 | +15% crit damage +200 max mana +200% mana regen |
Press V to become Overcharged While Overcharged, you drain 0.75% of your max mana every second, but also gain 2 stacks of Overcharged Mana for every point of mana lost When you reach 20 stacks of Overcharged Mana, fire powerful lightning at nearby enemies |
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| 29 | +15% damage +10% crit chance +100 max mana +150% mana regen |
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| 17 | +25% movement speed +100 max mana +150% mana regen |
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| Total Armor | 90 |















