Stat Modifiers[edit]
Armor and Weapons as well as Potions,Food and even the enviroment itself such as Lava can apply positive or negative effects to the players stats
Damage Modifiers
| Modifier |
Effect |
Notes
|
| Damage |
X% Damage dealt |
Overall damage modifier
|
| Melee Damage |
X% Melee damage dealt |
Applies to melee attacks
|
| Ranged Damage |
X% Ranged damage dealt |
Applies to ranged attacks
|
| Magic Damage |
X% Magic damage dealt |
Applies to magic attacks
|
| Summon Damage |
X% Summon damage dealt |
Applies to summons and minions
|
| Fire Damage |
X Fire Damage |
Applies damage of X per second over time.
|
Critical[edit]
Critical Modifiers
| Modifier |
Effect |
Notes
|
| Critical Chance |
X% Critical hit chance |
Chance for attacks to crit
|
| Critical Damage |
X% Critical damage |
Damage multiplier on critical hits
|
| Melee Critical Damage |
X% Melee critical damage |
Extra crit damage for melee
|
Attack Speed[edit]
Attack Speed Modifiers
| Modifier |
Effect |
Notes
|
| Attack Speed |
X% Attack speed |
Overall attack speed
|
| Melee Attack Speed |
X% Melee attack speed |
Melee weapons only
|
| Ranged Attack Speed |
X% Ranged attack speed |
Ranged weapons only
|
| Magic Attack Speed |
X% Magic attack speed |
Magic weapons only
|
| Summon Speed |
X% Summon speed |
Summon attack speed
|
Movement[edit]
Movement Modifiers
| Modifier |
Effect |
Notes
|
| Movement Speed |
X Movement speed |
Player movement speed
|
| Attack Movement Penalty |
X% Attack movement penalty |
Slowdown while attacking
|
Defense[edit]
Defense Modifiers
| Modifier |
Effect |
Notes
|
| Armor |
X Armor |
Flat damage reduction
|
| Damage Taken |
X% Damage taken |
Modifies incoming damage
|
| Knockback Resistance |
X% Knockback resistance |
Reduces knockback taken
|
| Max Knockback |
X% Maximum knockback |
Upper limit of knockback taken
|
Health Modifiers
| Modifier |
Effect |
Notes
|
| Max Health |
X Maximum health |
Total health pool
|
| Health Regen |
X Health regeneration |
Health recovery rate
|
| Max X% Health Regen |
X Maximum health |
How much health can regen as a percentage
|
| Max X% Out Of Combat Health Regen |
X Maximum health |
How much health can regen outside of combat as a percentage
|
Resilience[edit]
Resilience Modifiers
| Modifier |
Effect |
Notes
|
| Max Resilience |
X Maximum resilience |
Total resilience pool
|
| Resilience Gain |
X% Resilience gain |
Gained from dealing damage
|
| Resilience Decay |
X% Resilience decay |
Rate resilience decreases
|
| Resilience Regeneration |
X Resilience regeneration |
Passive resilience recovery
|
Mana Modifiers
| Modifier |
Effect |
Notes
|
| Max Mana |
X Maximum mana |
Total mana pool
|
| Mana Regeneration |
X% Mana regeneration |
Mana recovery rate
|
| Mana Cost |
X% Mana cost |
Mana usage modifier
|
Stamina[edit]
Stamina Modifiers
| Modifier |
Effect |
Notes
|
| Stamina Regeneration |
X% Stamina regeneration |
Stamina recovery rate
|
| Stamina Cost |
X% Stamina cost |
Stamina usage modifier
|
Projectiles[edit]
Projectile Modifiers
| Modifier |
Effect |
Notes
|
| Projectile Velocity |
X% Projectile velocity |
Projectile travel speed
|
| Projectile Range |
X% Projectile range |
Projectile travel distance
|
Summons[edit]
Summon Modifiers
| Modifier |
Effect |
Notes
|
| Max Summons |
X Maximum summons |
Number of active summons
|
| Summon Target Range |
X% Summon target range |
Targeting distance
|
Utility[edit]
Utility Modifiers
| Modifier |
Effect |
Notes
|
| Dash Charges |
X Dash charges |
Number of dash uses
|
| Ammo Consumption |
X% Ammo consumption |
Chance to consume ammo
|