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19:10, 12 June 2023: CaptainAM (talk | contribs) triggered filter 0, performing the action "edit" on Multiplayer-Linux. Actions taken: Disallow, Tag; Filter description: (examine)

Changes made in edit

Example:
Example:
<code>./StartServer-nogui.sh -localdir</code>
<code>./StartServer-nogui.sh -localdir</code>
==Docker instructions==
Running Necesse using Docker is also possible.
Create a Dockerfile in an empty directory:
<pre>
# Use a base image
FROM debian:bullseye-slim
# Add user 'necesse', don't run stuff as root!!
ARG user=necesse
ARG group=necesse
ARG uid=1000
ARG gid=1000
RUN groupadd -g ${gid} ${group}
RUN useradd -u ${uid} -g ${group} -s /bin/bash -m ${user}
RUN dpkg --add-architecture i386
RUN apt update; apt install -y lib32gcc-s1 curl openjdk-17-jre-headless
# Download and extract SteamCMD
RUN mkdir -p /steamapps
RUN curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf - -C /steamapps
WORKDIR /steamapps
# Create the update_necesse.txt file
RUN echo '@ShutdownOnFailedCommand 1' >> update_necesse.txt \
    && echo '@NoPromptForPassword 1' >> update_necesse.txt \
    && echo 'force_install_dir /app/' >> update_necesse.txt \
    && echo 'login anonymous' >> update_necesse.txt \
    && echo 'app_update 1169370 validate' >> update_necesse.txt \
    && echo 'quit' >> update_necesse.txt
RUN echo $(date) && ./steamcmd.sh +runscript update_necesse.txt
# Saves will be available under /root/.config/Necesse/saves
RUN chown -R 1000:1000 /app
RUN chown -R 1000:1000 /home/necesse
USER ${uid}:${gid}
# Set the working directory and create entrypoint.sh
WORKDIR /app
RUN echo '#!/bin/sh' > entrypoint.sh && \
    echo 'java -jar Server.jar -nogui -world "$WORLD_NAME"' >> entrypoint.sh && \
    chmod +x entrypoint.sh
# Set the entry point for the container
CMD ["./entrypoint.sh"]
</pre>
Build the image:
<pre>
docker build -t necesse .
</pre>
Now run the container interactively once to create a world:
<pre>
docker run --rm -it -v necesse_data:/home/necesse.config/Necesse necesse java -jar Server.jar -nogui
</pre>
Please remember the world name!
Now you can run the docker forever, create a file called '''start_necesse.sh''' and make it executable by running '''chmod +x start_necesse.sh''':
<pre>
docker stop necesse
docker rm necesse
docker build -t necesse .
docker run -d --name necesse \
  -e WORLD_NAME=my_world\
  -p 14159:14159/udp \
  -v ./data:/home/necesse/.config/Necesse \
  --restart always \
  necesse
</pre>
If there is an update you can run '''start_necesse.sh''' again and it will update to the latest version available on Steam and automatically start.

Action parameters

VariableValue
Name of the user account (user_name)
'CaptainAM'
Groups (including implicit) the user is in (user_groups)
[ 0 => '*', 1 => 'user', 2 => 'autoconfirmed' ]
Whether or not a user is editing through the mobile interface (user_mobile)
false
Page ID (page_id)
2367
Page namespace (page_namespace)
0
Page title (without namespace) (page_title)
'Multiplayer-Linux'
Full page title (page_prefixedtitle)
'Multiplayer-Linux'
Action (action)
'edit'
Edit summary/reason (summary)
''
Old content model (old_content_model)
'wikitext'
New content model (new_content_model)
'wikitext'
Old page wikitext, before the edit (old_wikitext)
'=== Linux Dedicated Server Setup Instructions === Instructions for setting up a dedicated server on a Debian based distribution. We will be using SteamCMD to install and update the server. Install steamCMD dependencies using the commands below, either as root or a user with sudo privileges. <pre>sudo dpkg --add-architecture i386 \ sudo apt update \ sudo apt install -y lib32gcc1 \ sudo apt install -y lib32gcc-s1</pre> Create the user who will run the server. <code>sudo useradd --create-home necesse </code> Change to the necesse user and go to it's home directory, where we will be installing steam and the server files. <code>su - necesse ; cd /home/necesse</code> Then download and unzip SteamCMD <code>curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf -</code> Create the configuration file that will manage steamCMD <pre> cat >$HOME/update_necesse.txt <<'EOL' @ShutdownOnFailedCommand 1 //Set to 0 if updating more than one server. @NoPromptForPassword 1 force_install_dir /home/necesse/ login anonymous // Necesse dedicated server is available as anonymous. Thank you Fair! app_update 1169370 validate quit EOL </pre> Run steamCMD and point it at the config file to install and update the server. <code>./home/necesse/steamcmd.sh +runscript $HOME/update_necesse.txt</code> This will take a few minutes. SteamCMD will first update itself, then download the server files. This command will also update the server files. Either run it as a cron job or manually as needed. You can now start the Necesse server with <code>./StartServer-nogui.sh</code> You will have to answer a few questions each time the server launches. To start the server with no interaction, use the -world [Save name] Argument. Example: <code>./StartServer-nogui.sh -world SaveGame1</code> == Ports == Default port is, '''14159''' You will need to do port forwarding and find your IP address to give to friends. There is already a write-up about this on the wiki. ==File Locations== By default The server configuration file is named "server.cfg" and is located at <code>~/.config/Necesse/cfg</code> The world configuration file is named "worldSettings.cfg" and is located at <code>~/.config/Necesse/saves/YourWorldNamehere.zip</code> The save data is the .zip named according to the world name, and is located at <code>~/.config/Necesse/saves</code> The server logs are found at <code>~/.config/Necesse/logs</code> You can also force configs to the game directory with the -localdir parameter in the shell script file. Example: <code>./StartServer-nogui.sh -localdir</code>'
New page wikitext, after the edit (new_wikitext)
'=== Linux Dedicated Server Setup Instructions === Instructions for setting up a dedicated server on a Debian based distribution. We will be using SteamCMD to install and update the server. Install steamCMD dependencies using the commands below, either as root or a user with sudo privileges. <pre>sudo dpkg --add-architecture i386 \ sudo apt update \ sudo apt install -y lib32gcc1 \ sudo apt install -y lib32gcc-s1</pre> Create the user who will run the server. <code>sudo useradd --create-home necesse </code> Change to the necesse user and go to it's home directory, where we will be installing steam and the server files. <code>su - necesse ; cd /home/necesse</code> Then download and unzip SteamCMD <code>curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf -</code> Create the configuration file that will manage steamCMD <pre> cat >$HOME/update_necesse.txt <<'EOL' @ShutdownOnFailedCommand 1 //Set to 0 if updating more than one server. @NoPromptForPassword 1 force_install_dir /home/necesse/ login anonymous // Necesse dedicated server is available as anonymous. Thank you Fair! app_update 1169370 validate quit EOL </pre> Run steamCMD and point it at the config file to install and update the server. <code>./home/necesse/steamcmd.sh +runscript $HOME/update_necesse.txt</code> This will take a few minutes. SteamCMD will first update itself, then download the server files. This command will also update the server files. Either run it as a cron job or manually as needed. You can now start the Necesse server with <code>./StartServer-nogui.sh</code> You will have to answer a few questions each time the server launches. To start the server with no interaction, use the -world [Save name] Argument. Example: <code>./StartServer-nogui.sh -world SaveGame1</code> == Ports == Default port is, '''14159''' You will need to do port forwarding and find your IP address to give to friends. There is already a write-up about this on the wiki. ==File Locations== By default The server configuration file is named "server.cfg" and is located at <code>~/.config/Necesse/cfg</code> The world configuration file is named "worldSettings.cfg" and is located at <code>~/.config/Necesse/saves/YourWorldNamehere.zip</code> The save data is the .zip named according to the world name, and is located at <code>~/.config/Necesse/saves</code> The server logs are found at <code>~/.config/Necesse/logs</code> You can also force configs to the game directory with the -localdir parameter in the shell script file. Example: <code>./StartServer-nogui.sh -localdir</code> ==Docker instructions== Running Necesse using Docker is also possible. Create a Dockerfile in an empty directory: <pre> # Use a base image FROM debian:bullseye-slim # Add user 'necesse', don't run stuff as root!! ARG user=necesse ARG group=necesse ARG uid=1000 ARG gid=1000 RUN groupadd -g ${gid} ${group} RUN useradd -u ${uid} -g ${group} -s /bin/bash -m ${user} RUN dpkg --add-architecture i386 RUN apt update; apt install -y lib32gcc-s1 curl openjdk-17-jre-headless # Download and extract SteamCMD RUN mkdir -p /steamapps RUN curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf - -C /steamapps WORKDIR /steamapps # Create the update_necesse.txt file RUN echo '@ShutdownOnFailedCommand 1' >> update_necesse.txt \ && echo '@NoPromptForPassword 1' >> update_necesse.txt \ && echo 'force_install_dir /app/' >> update_necesse.txt \ && echo 'login anonymous' >> update_necesse.txt \ && echo 'app_update 1169370 validate' >> update_necesse.txt \ && echo 'quit' >> update_necesse.txt RUN echo $(date) && ./steamcmd.sh +runscript update_necesse.txt # Saves will be available under /root/.config/Necesse/saves RUN chown -R 1000:1000 /app RUN chown -R 1000:1000 /home/necesse USER ${uid}:${gid} # Set the working directory and create entrypoint.sh WORKDIR /app RUN echo '#!/bin/sh' > entrypoint.sh && \ echo 'java -jar Server.jar -nogui -world "$WORLD_NAME"' >> entrypoint.sh && \ chmod +x entrypoint.sh # Set the entry point for the container CMD ["./entrypoint.sh"] </pre> Build the image: <pre> docker build -t necesse . </pre> Now run the container interactively once to create a world: <pre> docker run --rm -it -v necesse_data:/home/necesse.config/Necesse necesse java -jar Server.jar -nogui </pre> Please remember the world name! Now you can run the docker forever, create a file called '''start_necesse.sh''' and make it executable by running '''chmod +x start_necesse.sh''': <pre> docker stop necesse docker rm necesse docker build -t necesse . docker run -d --name necesse \ -e WORLD_NAME=my_world\ -p 14159:14159/udp \ -v ./data:/home/necesse/.config/Necesse \ --restart always \ necesse </pre> If there is an update you can run '''start_necesse.sh''' again and it will update to the latest version available on Steam and automatically start.'
Unified diff of changes made by edit (edit_diff)
'@@ -78,2 +78,80 @@ Example: <code>./StartServer-nogui.sh -localdir</code> + +==Docker instructions== +Running Necesse using Docker is also possible. + +Create a Dockerfile in an empty directory: + +<pre> +# Use a base image +FROM debian:bullseye-slim + +# Add user 'necesse', don't run stuff as root!! +ARG user=necesse +ARG group=necesse +ARG uid=1000 +ARG gid=1000 + +RUN groupadd -g ${gid} ${group} +RUN useradd -u ${uid} -g ${group} -s /bin/bash -m ${user} + +RUN dpkg --add-architecture i386 +RUN apt update; apt install -y lib32gcc-s1 curl openjdk-17-jre-headless + +# Download and extract SteamCMD +RUN mkdir -p /steamapps +RUN curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf - -C /steamapps +WORKDIR /steamapps + +# Create the update_necesse.txt file +RUN echo '@ShutdownOnFailedCommand 1' >> update_necesse.txt \ + && echo '@NoPromptForPassword 1' >> update_necesse.txt \ + && echo 'force_install_dir /app/' >> update_necesse.txt \ + && echo 'login anonymous' >> update_necesse.txt \ + && echo 'app_update 1169370 validate' >> update_necesse.txt \ + && echo 'quit' >> update_necesse.txt + +RUN echo $(date) && ./steamcmd.sh +runscript update_necesse.txt + +# Saves will be available under /root/.config/Necesse/saves +RUN chown -R 1000:1000 /app +RUN chown -R 1000:1000 /home/necesse + +USER ${uid}:${gid} + +# Set the working directory and create entrypoint.sh +WORKDIR /app +RUN echo '#!/bin/sh' > entrypoint.sh && \ + echo 'java -jar Server.jar -nogui -world "$WORLD_NAME"' >> entrypoint.sh && \ + chmod +x entrypoint.sh + +# Set the entry point for the container +CMD ["./entrypoint.sh"] +</pre> + +Build the image: +<pre> +docker build -t necesse . +</pre> + +Now run the container interactively once to create a world: +<pre> +docker run --rm -it -v necesse_data:/home/necesse.config/Necesse necesse java -jar Server.jar -nogui +</pre> +Please remember the world name! + +Now you can run the docker forever, create a file called '''start_necesse.sh''' and make it executable by running '''chmod +x start_necesse.sh''': +<pre> +docker stop necesse +docker rm necesse +docker build -t necesse . +docker run -d --name necesse \ + -e WORLD_NAME=my_world\ + -p 14159:14159/udp \ + -v ./data:/home/necesse/.config/Necesse \ + --restart always \ + necesse +</pre> + +If there is an update you can run '''start_necesse.sh''' again and it will update to the latest version available on Steam and automatically start. '
Lines added in edit (added_lines)
[ 0 => '', 1 => '==Docker instructions==', 2 => 'Running Necesse using Docker is also possible.', 3 => '', 4 => 'Create a Dockerfile in an empty directory:', 5 => '', 6 => '<pre>', 7 => '# Use a base image', 8 => 'FROM debian:bullseye-slim', 9 => '', 10 => '# Add user 'necesse', don't run stuff as root!!', 11 => 'ARG user=necesse', 12 => 'ARG group=necesse', 13 => 'ARG uid=1000', 14 => 'ARG gid=1000', 15 => '', 16 => 'RUN groupadd -g ${gid} ${group}', 17 => 'RUN useradd -u ${uid} -g ${group} -s /bin/bash -m ${user}', 18 => '', 19 => 'RUN dpkg --add-architecture i386', 20 => 'RUN apt update; apt install -y lib32gcc-s1 curl openjdk-17-jre-headless', 21 => '', 22 => '# Download and extract SteamCMD', 23 => 'RUN mkdir -p /steamapps', 24 => 'RUN curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf - -C /steamapps', 25 => 'WORKDIR /steamapps', 26 => '', 27 => '# Create the update_necesse.txt file', 28 => 'RUN echo '@ShutdownOnFailedCommand 1' >> update_necesse.txt \', 29 => ' && echo '@NoPromptForPassword 1' >> update_necesse.txt \', 30 => ' && echo 'force_install_dir /app/' >> update_necesse.txt \', 31 => ' && echo 'login anonymous' >> update_necesse.txt \', 32 => ' && echo 'app_update 1169370 validate' >> update_necesse.txt \', 33 => ' && echo 'quit' >> update_necesse.txt', 34 => '', 35 => 'RUN echo $(date) && ./steamcmd.sh +runscript update_necesse.txt', 36 => '', 37 => '# Saves will be available under /root/.config/Necesse/saves', 38 => 'RUN chown -R 1000:1000 /app', 39 => 'RUN chown -R 1000:1000 /home/necesse', 40 => '', 41 => 'USER ${uid}:${gid}', 42 => '', 43 => '# Set the working directory and create entrypoint.sh', 44 => 'WORKDIR /app', 45 => 'RUN echo '#!/bin/sh' > entrypoint.sh && \', 46 => ' echo 'java -jar Server.jar -nogui -world "$WORLD_NAME"' >> entrypoint.sh && \', 47 => ' chmod +x entrypoint.sh', 48 => '', 49 => '# Set the entry point for the container', 50 => 'CMD ["./entrypoint.sh"]', 51 => '</pre>', 52 => '', 53 => 'Build the image:', 54 => '<pre>', 55 => 'docker build -t necesse .', 56 => '</pre>', 57 => '', 58 => 'Now run the container interactively once to create a world:', 59 => '<pre>', 60 => 'docker run --rm -it -v necesse_data:/home/necesse.config/Necesse necesse java -jar Server.jar -nogui', 61 => '</pre>', 62 => 'Please remember the world name!', 63 => '', 64 => 'Now you can run the docker forever, create a file called '''start_necesse.sh''' and make it executable by running '''chmod +x start_necesse.sh''':', 65 => '<pre>', 66 => 'docker stop necesse', 67 => 'docker rm necesse', 68 => 'docker build -t necesse .', 69 => 'docker run -d --name necesse \', 70 => ' -e WORLD_NAME=my_world\', 71 => ' -p 14159:14159/udp \', 72 => ' -v ./data:/home/necesse/.config/Necesse \', 73 => ' --restart always \', 74 => ' necesse', 75 => '</pre>', 76 => '', 77 => 'If there is an update you can run '''start_necesse.sh''' again and it will update to the latest version available on Steam and automatically start.' ]
Unix timestamp of change (timestamp)
1686596988