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Combat is one of the most essential parts of this game. There are 4 different combat classes. Here are the main combat classes; Melee, Ranged, Magic, and Summoning.

Melee class has the most amount of defense. Ranger class can deal damage on big distances, but it needs Ammo. Mage class can deal big damage on normal distances. Summoner class can deal big damage when not attacking, but has the least amount of defense.

Here are other things you can deal damage with: Explosives and one-use Weapons. Stat buffs include: damage, critical strike chance and attack speed. You can buff these stats by using consumables and trinkets.

Note: the Player is considered "In Combat" when they are either dealing to, or are dealt damage from a Hostile monster.
Damage done from the environment, or to breakables is not considered "In Combat" for the purposes of some effects, such as the speed boost provided by the Traveler Cloak.