<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://necessewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sinner</id>
	<title>Necesse Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://necessewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sinner"/>
	<link rel="alternate" type="text/html" href="https://necessewiki.com/Special:Contributions/Sinner"/>
	<updated>2026-06-19T01:41:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=NPCs&amp;diff=25084</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=NPCs&amp;diff=25084"/>
		<updated>2026-05-25T18:34:40Z</updated>

		<summary type="html">&lt;p&gt;Sinner: fixed a few issues with my previous edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The player can find &#039;&#039;&#039;NPCs&#039;&#039;&#039; while exploring the world in [[Villages]], [[Dungeon]] and [[Caves]]. NPCs will also occasionally arrive at the player&#039;s [[Settlements|settlement]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player can [[Trading|trade]] with some NPCs in order to earn [[coins]] and buy the necessary equipment. In addition, most NPCs can be hired with [[coins]] and items the NPCs like and become settlers in the player&#039;s [[Settlements|settlement]]. Some NPCs are only available for recruitment after certain conditions are met, such as defeating [[Bosses]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NPCs health scale based on your progress in the [[Quests|Elder&#039;s quest]]. other stat improvements are dependent on the [[Equipment]] worn by the settler.&lt;br /&gt;
&lt;br /&gt;
NPCs can join your [[Adventure Party]] and follow you on mines and expeditions &lt;br /&gt;
&lt;br /&gt;
==NPCs that can join your settlement==&lt;br /&gt;
All settlers will do hauling, crafting, forestry and farming, except for [[Guard]]s, which can only do hauling, and the [[Elder]], which cannot do anything. Some settlers can also perform special tasks: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
•  [[Farmer]] fertilizes the fields using the fertilize zones&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Hunter]] hunts [[critters]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Animal Keeper]] does husbandry, taking care of your [[cow]]s and [[sheep]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Mage]] enchants [[trinkets]], [[weapons]] and some [[tools]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Angler]] can be sent on fishing trips&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Explorer]] can be sent to explore [[caves]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Stylist]] can change your appearance&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Miner]] can be sent on mining trips&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The settlers will be [[Settlements#Happiness|happier]] the larger a room, more [[Furniture|furniture]] and the better [[Food]] they consume. Happy settlers have much better shop prices and take fewer and shorter breaks.&amp;lt;br&amp;gt;&lt;br /&gt;
Special services from [[Mage]], [[Angler]], [[Explorer]], and [[Stylist]] require [[coins]] in exchange.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Settlers have two requirements for appearing:&lt;br /&gt;
* &#039;&#039;&#039;Visitor Requirement&#039;&#039;&#039;: Required for the settler to appear as a visitor to a settlement.&lt;br /&gt;
* &#039;&#039;&#039;Recruitment Requirement&#039;&#039;&#039;: Requirement for a settler to join your settlement.&lt;br /&gt;
{| Class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Name||Tasks||Specialty||Visitor Requirements||Recruitment Requirements||Possible Extra Recruitment Cost&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Elder}}||Won&#039;t do any tasks||• Offers the player [[Quests]] with unique rewards&amp;lt;br/&amp;gt;• Sells [[File:Revival Potion.png]] [[Revival Potion]]s and extra copies of completed [[Quest]] rewards||N/A||Automatic at start of game||N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Villager}}||Hauling, crafting, forestry, farming||None||None||None||{{item|Leather}}{{item|Wheat}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Hunter}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;hunting&#039;&#039;&#039;||• Has an exclusive settler job&amp;lt;br/&amp;gt;• Sells a variety of ranger items&amp;lt;br/&amp;gt;• Buys [[File:Leather.png]] [[Leather]] and [[File:Wool.png]] [[Wool]]||Unavailable as a visitor||• None as a wandering NPC&amp;lt;br/&amp;gt;• Defeat an [[Ancient Vulture]] if in a NPC village||{{item|Leather}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Alchemist}}||Hauling, crafting, forestry, farming||• Sells [[Potions]] and [[Firework Rocket]]s&amp;lt;br/&amp;gt;• Buys [[File:Sunflower.png]] [[Sunflower]]s, [[File:Firemone.png]] [[Firemone]]s, [[File:Iceblossom.png]] [[Iceblossom]]s and [[File:Caveglow.png]] [[Caveglow]]ers||Complete the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]]||None||{{item|Firemone}}{{item|Iceblossom}}{{item|Mushroom}}{{item|Sunflower}}{{item|Wheat}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Angler}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;fishing&#039;&#039;&#039;||Work in Progress||None||None||{{item|Furfish}}{{item|Halffish}}{{item|Gobfish}}{{item|Icefish}}{{item|Rockfish}}{{item|Swampfish}}{{item|Terrorfish}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Blacksmith}}||Hauling, crafting, forestry, farming||Work in Progress||None||None||{{item|Copper Bar}}{{item|Iron Bar}}{{item|Gold Bar}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Farmer}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;fertilize&#039;&#039;&#039;||Work in Progress||None||None||{{item|Fertilizer}}{{item|Sunflower}}{{item|Wheat}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Guard}}||Hauling||Work in Progress||None||None||{{item|Health Potion}}{{item|Attack Speed Potion}}{{item|Battle Potion}}{{item|Health Regen Potion}}{{item|Resistance Potion}}{{item|Speed Potion}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Gunsmith}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]]||None||{{item|Copper Bar}}{{item|Iron Bar}}{{item|Gold Bar}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Animal Keeper}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;husbandry&#039;&#039;&#039;||Work in Progress||None||• Complete the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]] if in a NPC village||{{item|Leather}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Explorer}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Pirate Captain]]&amp;quot; [[Quests|quest]]&amp;lt;Sup&amp;gt;1&amp;lt;/Sup&amp;gt;||None||{{item|Iron Ore}}{{item|Quartz}}{{item|Gold Ore}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Miner}}||Hauling, crafting, forestry, farming||Work in Progress||None&amp;lt;Sup&amp;gt;2&amp;lt;/Sup&amp;gt;||None||{{item|Copper Ore}}{{item|Iron Ore}}{{item|Gold Ore}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Mage}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Void Wizard]]&amp;quot; [[Quests|quest]]||• None as a trapped NPC&amp;lt;br/&amp;gt;• Defeat a [[Void Wizard]] if in a NPC village||{{item|Recall Scroll}}{{item|Travel Scroll}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Broken Pirate}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Reaper]]&amp;quot; [[Quests|quest]]||None||None&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Stylist}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Reaper]]&amp;quot; [[Quests|quest]]||• None as a trapped NPC&amp;lt;br/&amp;gt;• Defeat a [[Pirate Captain]] if in a NPC village||{{item|Leather}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Trader}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Runebound Chieftain]]&amp;quot; [[Quests|quest]]||• From NPC Village : Obtained a [[Shipping Chest]] &amp;lt;br&amp;gt; • As Visitors : Complete the &amp;quot;Kill [[Runebound Chieftain]]&amp;quot; [[Quests|quest]]||None&lt;br /&gt;
|}&lt;br /&gt;
# The [[Explorer]] can appear in the [[Desert Biome|Desert]] [[Caves]] after defeating the [[Void Wizard]]&lt;br /&gt;
# The [[Miner]] can appear in caves after completing the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
&lt;br /&gt;
Not all NPCs are recruitable. Some unrecruitable NPCs may visit your settlement.&lt;br /&gt;
&lt;br /&gt;
{| Class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Name || Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Exotic Merchant}}|| Visits your settlement from time to time&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Pawnbroker}}|| Unrecruitable after V0.32, found in NPC villages.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Friendly Witch}}|| Found in Swamps Surfaces&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NPC Death==&lt;br /&gt;
&lt;br /&gt;
If a settler dies during a [[Events|Raid Event]] or from monster attacks, they do not respawn, but the same type of settler has a very high chance to arrive soon after to be recruited.&lt;br /&gt;
&lt;br /&gt;
[[Bosses]] that spawn when summoned such as [[Evil&#039;s Protector]] or [[Ancient Vulture]] can also kill settlers, be wary of summoning these too close to your [[Settlement]].&lt;br /&gt;
&lt;br /&gt;
==NPC management==&lt;br /&gt;
NPCs can leave your town if they&#039;re hungry or unhappy.&lt;br /&gt;
To feed them, place a storage item such as a chest or cooler and set it as communal storage (to do this, click on the little green house in the top right corner). NPCs consume 100 nutrition points every 20 minutes and unlike players, their hunger is not affected by their actions. To keep them happy, you can ask them how they&#039;re feeling and respond to their requests. It&#039;s possible to have them sleep in more than one house, but their happiness will diminish.&lt;br /&gt;
&lt;br /&gt;
==Adventure Party==&lt;br /&gt;
You can add NPCs to your [[Adventure Party]] to follow you to mines and incursions. They fight enemies and bosses for you. &lt;br /&gt;
&lt;br /&gt;
You should have the following in the adventure party inventory:&lt;br /&gt;
*Health Potions - So they can heal&lt;br /&gt;
*[[Food]] - To Eat and keep them from starving (their nutrition drainage doubles when they are in an adventure party!)&lt;br /&gt;
*Buff Potions - If you want them to have buffs&lt;br /&gt;
*[[Recall Scroll]]s - So they can teleport home in case their HP drops too low (but this is not guaranteed; NPCs may get killed before having a chance to do so)&lt;br /&gt;
&lt;br /&gt;
The HP of bosses are increased when you have [[NPC]]s in your [[Adventure Party]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Number of NPCs !! Additional Scaling !! Scaling from base HP&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +0% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +18% || 138%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +16% || 154%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +14% || 168%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +12% || 180%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +10% || 190%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +8% || 198%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +6% || 204%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +4% || 208%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || +2% || 210%&lt;br /&gt;
|-&lt;br /&gt;
| 11 || +0% || 210%&lt;br /&gt;
|-&lt;br /&gt;
| 12 || +0% || 210%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy spawn rate is also slightly increased for each new member while in caves.&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=NPCs&amp;diff=25083</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=NPCs&amp;diff=25083"/>
		<updated>2026-05-25T18:28:33Z</updated>

		<summary type="html">&lt;p&gt;Sinner: Added a &amp;#039;&amp;#039;Specialty&amp;#039;&amp;#039; Section. If I never finish this, someone else please do it 🙏&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The player can find &#039;&#039;&#039;NPCs&#039;&#039;&#039; while exploring the world in [[Villages]], [[Dungeon]] and [[Caves]]. NPCs will also occasionally arrive at the player&#039;s [[Settlements|settlement]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player can [[Trading|trade]] with some NPCs in order to earn [[coins]] and buy the necessary equipment. In addition, most NPCs can be hired with [[coins]] and items the NPCs like and become settlers in the player&#039;s [[Settlements|settlement]]. Some NPCs are only available for recruitment after certain conditions are met, such as defeating [[Bosses]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NPCs health scale based on your progress in the [[Quests|Elder&#039;s quest]]. other stat improvements are dependent on the [[Equipment]] worn by the settler.&lt;br /&gt;
&lt;br /&gt;
NPCs can join your [[Adventure Party]] and follow you on mines and expeditions &lt;br /&gt;
&lt;br /&gt;
==NPCs that can join your settlement==&lt;br /&gt;
All settlers will do hauling, crafting, forestry and farming, except for [[Guard]]s, which can only do hauling, and the [[Elder]], which cannot do anything. Some settlers can also perform special tasks: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
•  [[Farmer]] fertilizes the fields using the fertilize zones&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Hunter]] hunts [[critters]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Animal Keeper]] does husbandry, taking care of your [[cow]]s and [[sheep]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Mage]] enchants [[trinkets]], [[weapons]] and some [[tools]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Angler]] can be sent on fishing trips&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Explorer]] can be sent to explore [[caves]]&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Stylist]] can change your appearance&amp;lt;br&amp;gt;&lt;br /&gt;
•  [[Miner]] can be sent on mining trips&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The settlers will be [[Settlements#Happiness|happier]] the larger a room, more [[Furniture|furniture]] and the better [[Food]] they consume. Happy settlers have much better shop prices and take fewer and shorter breaks.&amp;lt;br&amp;gt;&lt;br /&gt;
Special services from [[Mage]], [[Angler]], [[Explorer]], and [[Stylist]] require [[coins]] in exchange.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Settlers have two requirements for appearing:&lt;br /&gt;
* &#039;&#039;&#039;Visitor Requirement&#039;&#039;&#039;: Required for the settler to appear as a visitor to a settlement.&lt;br /&gt;
* &#039;&#039;&#039;Recruitment Requirement&#039;&#039;&#039;: Requirement for a settler to join your settlement.&lt;br /&gt;
{| Class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Name||Tasks||Specialty||Visitor Requirements||Recruitment Requirements||Possible Extra Recruitment Cost&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Elder}}||Won&#039;t do any tasks||• Offers the player [[Quests]] with unique rewards&amp;lt;br/&amp;gt;• Sells [[File:Revival Potion.png]] [[Revival Potion]]s and extra copies of completed [[Quest]] rewards||N/A||Automatic at start of game||N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Villager}}||Hauling, crafting, forestry, farming||None||None||None||{{item|Leather}}{{item|Wheat}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Hunter}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;hunting&#039;&#039;&#039;||• Has an exclusive settler job&amp;lt;br/&amp;gt;• Sells a variety of ranger items&amp;lt;br/&amp;gt;• Buys [[File:Leather.png]] [[Leather]] and [[File:Wool.png]] [[Wool]]||Unavailable as a visitor||• None as a wandering NPC&amp;lt;br/&amp;gt;• Defeat an [[Ancient Vulture]] if in a NPC village||{{item|Leather}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Alchemist}}||Hauling, crafting, forestry, farming||• Sells [[Potions]] and [[Firework Rocket]]s&amp;lt;br/&amp;gt;• Buys [[File:Sunflower.png]] [[Sunflower]]s, [[File:Firemone.png]] [[Firemone]]s, [[File:Iceblossom.png]] [[Iceblossom]]s and [[File:Caveglow.png]] [[Caveglow]]ers||Complete the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]]||None||{{item|Firemone}}{{item|Iceblossom}}{{item|Mushroom}}{{item|Sunflower}}{{item|Wheat}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Angler}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;fishing&#039;&#039;&#039;||Work in Progress||None||None||{{item|Furfish}}{{item|Halffish}}{{item|Gobfish}}{{item|Icefish}}{{item|Rockfish}}{{item|Swampfish}}{{item|Terrorfish}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Blacksmith}}||Hauling, crafting, forestry, farming||Work in Progress||None||None||{{item|Copper Bar}}{{item|Iron Bar}}{{item|Gold Bar}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Farmer}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;fertilize&#039;&#039;&#039;||Work in Progress||None||None||{{item|Fertilizer}}{{item|Sunflower}}{{item|Wheat}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Guard}}||Hauling||Work in Progress||{{item|Health Potion}}{{item|Attack Speed Potion}}{{item|Battle Potion}}{{item|Health Regen Potion}}{{item|Resistance Potion}}{{item|Speed Potion}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Gunsmith}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]]||None||{{item|Copper Bar}}{{item|Iron Bar}}{{item|Gold Bar}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Animal Keeper}}||Hauling, crafting, forestry, farming and &#039;&#039;&#039;husbandry&#039;&#039;&#039;||Work in Progress||Complete the &amp;quot;Kill [[Void Wizard]]&amp;quot; [[Quests|quest]]||Defeat a [[Void Wizard]]||{{item|Leather}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Explorer}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Pirate Captain]]&amp;quot; [[Quests|quest]]&amp;lt;Sup&amp;gt;1&amp;lt;/Sup&amp;gt;||None||{{item|Iron Ore}}{{item|Quartz}}{{item|Gold Ore}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Miner}}||Hauling, crafting, forestry, farming||Work in Progress||None&amp;lt;Sup&amp;gt;2&amp;lt;/Sup&amp;gt;||None||{{item|Copper Ore}}{{item|Iron Ore}}{{item|Gold Ore}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Mage}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Void Wizard]]&amp;quot; [[Quests|quest]]||• None as a trapped NPC&amp;lt;br/&amp;gt;• Defeat a [[Void Wizard]] if in a NPC village||{{item|Recall Scroll}}{{item|Travel Scroll}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Broken Pirate}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Reaper]]&amp;quot; [[Quests|quest]]||None||None&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Stylist}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Reaper]]&amp;quot; [[Quests|quest]]||• None as a trapped NPC&amp;lt;br/&amp;gt;• Defeat a [[Pirate Captain]] if in a NPC village||{{item|Leather}}{{item|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Trader}}||Hauling, crafting, forestry, farming||Work in Progress||Complete the &amp;quot;Kill [[Runebound Chieftain]]&amp;quot; [[Quests|quest]]||• From NPC Village : Obtained a [[Shipping Chest]] &amp;lt;br&amp;gt; • As Visitors : Complete the &amp;quot;Kill [[Runebound Chieftain]]&amp;quot; [[Quests|quest]]||None&lt;br /&gt;
|}&lt;br /&gt;
# The [[Explorer]] can appear in the [[Desert Biome|Desert]] [[Caves]] after defeating the [[Void Wizard]]&lt;br /&gt;
# The [[Miner]] can appear in caves after completing the &amp;quot;Kill [[Evil&#039;s Protector]]&amp;quot; [[Quests|quest]]&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
&lt;br /&gt;
Not all NPCs are recruitable. Some unrecruitable NPCs may visit your settlement.&lt;br /&gt;
&lt;br /&gt;
{| Class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Name || Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Exotic Merchant}}|| Visits your settlement from time to time&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Pawnbroker}}|| Unrecruitable after V0.32, found in NPC villages.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{item|Friendly Witch}}|| Found in Swamps Surfaces&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NPC Death==&lt;br /&gt;
&lt;br /&gt;
If a settler dies during a [[Events|Raid Event]] or from monster attacks, they do not respawn, but the same type of settler has a very high chance to arrive soon after to be recruited.&lt;br /&gt;
&lt;br /&gt;
[[Bosses]] that spawn when summoned such as [[Evil&#039;s Protector]] or [[Ancient Vulture]] can also kill settlers, be wary of summoning these too close to your [[Settlement]].&lt;br /&gt;
&lt;br /&gt;
==NPC management==&lt;br /&gt;
NPCs can leave your town if they&#039;re hungry or unhappy.&lt;br /&gt;
To feed them, place a storage item such as a chest or cooler and set it as communal storage (to do this, click on the little green house in the top right corner). NPCs consume 100 nutrition points every 20 minutes and unlike players, their hunger is not affected by their actions. To keep them happy, you can ask them how they&#039;re feeling and respond to their requests. It&#039;s possible to have them sleep in more than one house, but their happiness will diminish.&lt;br /&gt;
&lt;br /&gt;
==Adventure Party==&lt;br /&gt;
You can add NPCs to your [[Adventure Party]] to follow you to mines and incursions. They fight enemies and bosses for you. &lt;br /&gt;
&lt;br /&gt;
You should have the following in the adventure party inventory:&lt;br /&gt;
*Health Potions - So they can heal&lt;br /&gt;
*[[Food]] - To Eat and keep them from starving (their nutrition drainage doubles when they are in an adventure party!)&lt;br /&gt;
*Buff Potions - If you want them to have buffs&lt;br /&gt;
*[[Recall Scroll]]s - So they can teleport home in case their HP drops too low (but this is not guaranteed; NPCs may get killed before having a chance to do so)&lt;br /&gt;
&lt;br /&gt;
The HP of bosses are increased when you have [[NPC]]s in your [[Adventure Party]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Number of NPCs !! Additional Scaling !! Scaling from base HP&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +0% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +18% || 138%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +16% || 154%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +14% || 168%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +12% || 180%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +10% || 190%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +8% || 198%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +6% || 204%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +4% || 208%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || +2% || 210%&lt;br /&gt;
|-&lt;br /&gt;
| 11 || +0% || 210%&lt;br /&gt;
|-&lt;br /&gt;
| 12 || +0% || 210%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy spawn rate is also slightly increased for each new member while in caves.&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Mycelium_Greatbow&amp;diff=25054</id>
		<title>Mycelium Greatbow</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Mycelium_Greatbow&amp;diff=25054"/>
		<updated>2026-04-28T23:53:45Z</updated>

		<summary type="html">&lt;p&gt;Sinner: added a note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|stringID       = {{FULLPAGENAME}}&lt;br /&gt;
|name           = [[{{FULLPAGENAME}}]]&lt;br /&gt;
|image          = {{FULLPAGENAME}}.png&lt;br /&gt;
|type           = Weapons&lt;br /&gt;
|attacksprite   = {{FULLPAGENAME}} Attack.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[{{FULLPAGENAME}}]] uses a charged attack. When fully charged, an effect will be displayed around the player, indicating a full charge has been achieved.&lt;br /&gt;
&lt;br /&gt;
If the [[{{FULLPAGENAME}}]] is not fully charged, it will have reduced damage, knockback, attack range, and projectile velocity.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
When combined with the [[Soldier&#039;s Cap]] armor set, a [[Upgrade Station|high tier]] [[Mycelium Greatbow]] becomes one of the strongest anti-[[Raid|raid]] weapons in the game, capable of one-shotting an entire army of [[Raid|raiders]] with just one fully charged [[Ammo|arrow]].&lt;br /&gt;
&lt;br /&gt;
{{CraftingSection}}&lt;br /&gt;
[[Category:Greatbows]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Version History#0.21.28|v. 0.21.28]]:&lt;br /&gt;
* Introduced&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Hand_Cannon&amp;diff=25053</id>
		<title>Hand Cannon</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Hand_Cannon&amp;diff=25053"/>
		<updated>2026-04-28T23:04:44Z</updated>

		<summary type="html">&lt;p&gt;Sinner: Added Notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|stringID       = {{FULLPAGENAME}}&lt;br /&gt;
|name           = Hand Cannon&lt;br /&gt;
|image          = Hand Cannon.png&lt;br /&gt;
|type           = Weapons&lt;br /&gt;
|shopsoldby     = [[Broken Pirate]]&lt;br /&gt;
|shopavailable  = Always&lt;br /&gt;
|shopminprice   = 600&lt;br /&gt;
|shopmaxprice   = 1000&lt;br /&gt;
|dpsmodifier    = 2&lt;br /&gt;
|attacksprite   = Hand Cannon Attack.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Hand Cannon]] is a gun that is dropped by the [[Pirate Captain]] or bought from the [[Broken Pirate]].&lt;br /&gt;
&lt;br /&gt;
Instead of using regular bullets, it uses [[Cannonball|cannonballs]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Due to the expensive ammo cost of  one [[Iron Bar]] per [[Cannon Ball]], it is heavily recommended to equip the [[Ammo Box]] [[Trinkets|trinket]] while wielding this weapon.&lt;br /&gt;
&lt;br /&gt;
The explosion does not deal damage to the world, but it will damage yourself.&lt;br /&gt;
&lt;br /&gt;
The explosion does a lot less damage than a direct hit, but it can deal damage through walls.&lt;br /&gt;
&lt;br /&gt;
{{CraftingSection}}&lt;br /&gt;
[[Category:Guns]]&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Sage_and_Grit&amp;diff=25052</id>
		<title>Sage and Grit</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Sage_and_Grit&amp;diff=25052"/>
		<updated>2026-04-26T23:33:48Z</updated>

		<summary type="html">&lt;p&gt;Sinner: added a note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox mob&lt;br /&gt;
|name   = Sage and Grit&lt;br /&gt;
|image  = Sage and Grit.png&lt;br /&gt;
|type   = Bosses&lt;br /&gt;
|health = Casual: 10000&amp;lt;br&amp;gt;Adventure: 20000&amp;lt;br&amp;gt;Classic: 25000&amp;lt;br&amp;gt;Hard: 28000&amp;lt;br&amp;gt;Brutal: 33000&lt;br /&gt;
|armor  = 35&lt;br /&gt;
|damage = Heads: 80&amp;lt;br&amp;gt;Body: 60&amp;lt;br&amp;gt;Fire: 70&lt;br /&gt;
|drops  = {{Item|Symphony of Twins Vinyl|addon=20%}}&#039;&#039;&#039;Drops one of the following:&#039;&#039;&#039; {{Item|Bow of Dualism|addon=25%}} {{Item|Dragon Lance|addon=25%}} {{Item|Dragons Rebound|addon=25%}} {{Item|Skeleton Staff|addon=25%}}&#039;&#039;&#039;Base Level [[Incursion]] Drops&#039;&#039;&#039; {{Item|Gateway Tablet|addon=100%}} {{Item|Primordial Essence|20-25|addon=100%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Sage and Grit]] are the penultimate [[bosses]] (excluding [[Incursions]]) and can be summoned with [[Dragon Souls]] at a pedestal found in [[Caves#Deep Desert Caves|Deep Desert Caves]].&lt;br /&gt;
&lt;br /&gt;
The Pedestal is found in the open area at the intersection point of the ruin veins. &lt;br /&gt;
&lt;br /&gt;
[[File:Templepedestal.png|100px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Temple_Arena.png|600px]]&lt;br /&gt;
&lt;br /&gt;
==Fight==&lt;br /&gt;
&lt;br /&gt;
When spawned, Sage and Grit will appear and circle the player for a few seconds. Then they will both try to charge at the player several to deal damage. Eventually, they will join into a &amp;quot;Circle&amp;quot; around the player and shoot a line of fire from their heads.&lt;br /&gt;
&lt;br /&gt;
They will repeat this cycle until you kill one of the dragons. The other will become more aggressive, ramming at you much faster and harder. Because of this, its reccommended to kill both of them at the same time so that they wont enrage.&lt;br /&gt;
&lt;br /&gt;
They are immune to Fire and Poison, such as the one caused by the [[Sand Knife]], and go through walls.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Piercing weapons, Such as the [[Shadow Beam]], are much more damaging to the dragons.&lt;br /&gt;
&lt;br /&gt;
[[Galvanic Hammer]] is the strongest melee weapon option against the dragons, but only when used with [[Bone Hilt]].&lt;br /&gt;
&lt;br /&gt;
You can negate most of the damage from the charging if you use a shield and block them.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Version_History#0.21.10|v. 0.21.10]]:&lt;br /&gt;
* Introduced Sage &amp;amp; Grit.&lt;br /&gt;
&lt;br /&gt;
[[Version_History#0.21.29|v. 0.21.29]]:&lt;br /&gt;
* Buffed both Dragons&#039; max health, as well as their AI.&lt;br /&gt;
&lt;br /&gt;
[[Version_History#0.26.0|v. 0.26.0]]:&lt;br /&gt;
* Changed Sage and Grit&#039;s track to Symphony of Twins&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Pest_Warden&amp;diff=25051</id>
		<title>Pest Warden</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Pest_Warden&amp;diff=25051"/>
		<updated>2026-04-26T23:32:28Z</updated>

		<summary type="html">&lt;p&gt;Sinner: shortened the tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox mob&lt;br /&gt;
|name   = Pest Warden&lt;br /&gt;
|image  = Pest Warden.png&lt;br /&gt;
|type   = Bosses&lt;br /&gt;
|health = Casual: 24000&amp;lt;br&amp;gt;Adventure: 38000&amp;lt;br&amp;gt;Classic: 45000&amp;lt;br&amp;gt;Hard: 50000&amp;lt;br&amp;gt;Brutal: 58000&lt;br /&gt;
|armor  = 30&lt;br /&gt;
|damage = Head: 85&amp;lt;br&amp;gt;Body: 55&amp;lt;br&amp;gt;Knockback: 150&lt;br /&gt;
|drops  = &#039;&#039;&#039;Drops one of the following:&#039;&#039;&#039; {{Item|Venom Slasher|addon=25%}} {{Item|Venom Shower|addon=25%}} {{Item|Living Shotty|addon=25%}} {{Item|Swamps Grasp|addon=25%}}&#039;&#039;&#039;Base Level [[Incursion]] Drops&#039;&#039;&#039; {{Item|Gateway Tablet|addon=100%}} {{Item|Bio Essence|20-25|addon=100%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Pest Warden]] is the tenth [[boss]]. It can be summoned in the [[Caves#Deep Swamp Caves|Deep Swamp Caves]] using a [[Decaying Leaf]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Pest Warden]] has resistances to fire, poison, and frost damage. [[Pest Warden]] gains the [[buff]] &#039;&#039;&#039;hardened&#039;&#039;&#039; while it circles the player, making it take reduced damage. However, it doesn&#039;t shoot any projectiles like the [[Swamp Guardian]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Version_History#Something|v. 0.21.25]]:&lt;br /&gt;
* Added to game&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
As usual, before fighting the boss it helps to prepare an arena by clearing a large area of the stone. Also clear any mud or other terrain that may slow movement. Use [[Iron Bomb]]s, [[Dynamite Stick]]s, and [[Tile Bomb]]s to speed up the work.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the fight, try to avoid being trapped by the [[Pest Warden]]&#039;s slow, looping charge attacks and very long body. It is recommended to zoom the game view out as far as possible. Eventually, the [[Pest Warden]] will begin a tight circle around the player for a period of time. Attack as able but be careful of the tightening coils, or it will not end well. It will then break out of its circling pattern and prepare to charge again, getting faster as it takes more damage.  Using the [[Aged Champion Shield]]&#039;s ability can block damage from unavoidable contact; the player can find the shield in loot rooms within the [[Caves#Deep Swamp Caves|Deep Swamp Caves]] itself. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Galvanic Hammer]] is the strongest melee weapon option against [[Pest Warden]], but only when used with [[Bone Hilt]].&lt;br /&gt;
&lt;br /&gt;
[[Iron Bomb]]s and [[Dynamite Stick]]s can hit multiple segments.&lt;br /&gt;
&lt;br /&gt;
When clearing the Elder&#039;s quest for the Pest Warden, you will be rewarded with the [[Portal Flask]].&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Pest_Warden&amp;diff=25050</id>
		<title>Pest Warden</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Pest_Warden&amp;diff=25050"/>
		<updated>2026-04-26T23:31:30Z</updated>

		<summary type="html">&lt;p&gt;Sinner: Added new note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox mob&lt;br /&gt;
|name   = Pest Warden&lt;br /&gt;
|image  = Pest Warden.png&lt;br /&gt;
|type   = Bosses&lt;br /&gt;
|health = Casual: 24000&amp;lt;br&amp;gt;Adventure: 38000&amp;lt;br&amp;gt;Classic: 45000&amp;lt;br&amp;gt;Hard: 50000&amp;lt;br&amp;gt;Brutal: 58000&lt;br /&gt;
|armor  = 30&lt;br /&gt;
|damage = Head: 85&amp;lt;br&amp;gt;Body: 55&amp;lt;br&amp;gt;Knockback: 150&lt;br /&gt;
|drops  = &#039;&#039;&#039;Drops one of the following:&#039;&#039;&#039; {{Item|Venom Slasher|addon=25%}} {{Item|Venom Shower|addon=25%}} {{Item|Living Shotty|addon=25%}} {{Item|Swamps Grasp|addon=25%}}&#039;&#039;&#039;Base Level [[Incursion]] Drops&#039;&#039;&#039; {{Item|Gateway Tablet|addon=100%}} {{Item|Bio Essence|20-25|addon=100%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Pest Warden]] is the tenth [[boss]]. It can be summoned in the [[Caves#Deep Swamp Caves|Deep Swamp Caves]] using a [[Decaying Leaf]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Pest Warden]] has resistances to fire, poison, and frost damage. [[Pest Warden]] gains the [[buff]] &#039;&#039;&#039;hardened&#039;&#039;&#039; while it circles the player, making it take reduced damage. However, it doesn&#039;t shoot any projectiles like the [[Swamp Guardian]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[Version_History#Something|v. 0.21.25]]:&lt;br /&gt;
* Added to game&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
As usual, before fighting the boss it helps to prepare an arena by clearing a large area of the stone. Also clear any mud or other terrain that may slow movement. Use [[Iron Bomb]]s, [[Dynamite Stick]]s, and [[Tile Bomb]]s to speed up the work.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the fight, try to avoid being trapped by the [[Pest Warden]]&#039;s slow, looping charge attacks and very long body. It is recommended to zoom the game view out as far as possible. Eventually, the [[Pest Warden]] will begin a tight circle around the player for a period of time. Attack as able but be careful of the tightening coils, or it will not end well. It will then break out of its circling pattern and prepare to charge again, getting faster as it takes more damage.  Using the [[Aged Champion Shield]]&#039;s ability can block damage from unavoidable contact; the player can find the shield in loot rooms within the [[Caves#Deep Swamp Caves|Deep Swamp Caves]] itself. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Galvanic Hammer]] is the strongest melee weapon option against [[Pest Warden]] + [[Sage and Grit]], but only when used with [[Bone Hilt]].&lt;br /&gt;
&lt;br /&gt;
[[Iron Bomb]]s and [[Dynamite Stick]]s can hit multiple segments.&lt;br /&gt;
&lt;br /&gt;
When clearing the Elder&#039;s quest for the Pest Warden, you will be rewarded with the [[Portal Flask]].&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Galvanic_Hammer&amp;diff=25049</id>
		<title>Galvanic Hammer</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Galvanic_Hammer&amp;diff=25049"/>
		<updated>2026-04-26T23:29:24Z</updated>

		<summary type="html">&lt;p&gt;Sinner: fixed minor spelling error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|stringID       = {{FULLPAGENAME}}&lt;br /&gt;
|name           = {{FULLPAGENAME}}&lt;br /&gt;
|image          = {{FULLPAGENAME}}.png&lt;br /&gt;
|type           = Weapons&lt;br /&gt;
|tooltip        = Sends out a crashing wave lightning&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[{{FULLPAGENAME}}]] is a melee weapon that can be crafted. It is an upgraded version of the [[Lightning Hammer]].&lt;br /&gt;
&lt;br /&gt;
Due to the infinitely piercing nature of the lightning waves, [[{{FULLPAGENAME}}]] is the strongest melee weapon option against [[Pest Warden]] + [[Sage and Grit]], but only when used with [[Bone Hilt]].&lt;br /&gt;
&lt;br /&gt;
{{CraftingSection}}&lt;br /&gt;
[[Category:Other Melee]]&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Galvanic_Hammer&amp;diff=25048</id>
		<title>Galvanic Hammer</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Galvanic_Hammer&amp;diff=25048"/>
		<updated>2026-04-26T23:26:39Z</updated>

		<summary type="html">&lt;p&gt;Sinner: optimized the tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|stringID       = {{FULLPAGENAME}}&lt;br /&gt;
|name           = {{FULLPAGENAME}}&lt;br /&gt;
|image          = {{FULLPAGENAME}}.png&lt;br /&gt;
|type           = Weapons&lt;br /&gt;
|tooltip        = Sends out a crashing wave lightning&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[{{FULLPAGENAME}}]] is a melee weapon that can be crafted. It is an upgraded version of the [[Lightning Hammer]].&lt;br /&gt;
&lt;br /&gt;
Due to the infinite piercing nature of the lightning waves, [[{{FULLPAGENAME}}]] is the strongest melee weapon option against [[Pest Warden]] + [[Sage and Grit]], but only when used with [[Bone Hilt]].&lt;br /&gt;
&lt;br /&gt;
{{CraftingSection}}&lt;br /&gt;
[[Category:Other Melee]]&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Galvanic_Hammer&amp;diff=25047</id>
		<title>Galvanic Hammer</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Galvanic_Hammer&amp;diff=25047"/>
		<updated>2026-04-26T23:18:46Z</updated>

		<summary type="html">&lt;p&gt;Sinner: Added a tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|stringID       = {{FULLPAGENAME}}&lt;br /&gt;
|name           = {{FULLPAGENAME}}&lt;br /&gt;
|image          = {{FULLPAGENAME}}.png&lt;br /&gt;
|type           = Weapons&lt;br /&gt;
|tooltip        = Sends out a crashing wave lightning&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[{{FULLPAGENAME}}]] is a melee weapon that can be crafted. It is an upgraded version of the [[Lightning Hammer]].&lt;br /&gt;
&lt;br /&gt;
When combined with [[Bone Hilt]], [[{{FULLPAGENAME}}]] is the strongest melee weapon option against [[Pest Warden]] + [[Sage and Grit]].&lt;br /&gt;
&lt;br /&gt;
{{CraftingSection}}&lt;br /&gt;
[[Category:Other Melee]]&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
	<entry>
		<id>https://necessewiki.com/mediawiki/index.php?title=Quest&amp;diff=25045</id>
		<title>Quest</title>
		<link rel="alternate" type="text/html" href="https://necessewiki.com/mediawiki/index.php?title=Quest&amp;diff=25045"/>
		<updated>2026-04-21T23:49:31Z</updated>

		<summary type="html">&lt;p&gt;Sinner: Redirected page to Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Quests]]&lt;/div&gt;</summary>
		<author><name>Sinner</name></author>
	</entry>
</feed>