Settlements: Difference between revisions

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Next, buy a [[Rope]] from the [[Farmer]]. Use the rope (Right Mouse button) on a wild [[Sheep]] or [[Cow]], so it will follow you around. Right click on doors to keep them open. Lead the Animal into the fenced of area, and Right-Click to let it go.<br><br>
Next, buy a [[Rope]] from the [[Farmer]]. Use the rope (Right Mouse button) on a wild [[Sheep]] or [[Cow]], so it will follow you around. Right click on doors to keep them open. Lead the Animal into the fenced of area, and Right-Click to let it go.<br><br>
If you bring at least 2 Cows or 2 Sheep, you can start breeding them. Do this, by either giving them [[Wheat]] by hand, or via a [[Feeding  Through]].
If you bring at least 2 Cows or 2 Sheep, you can start breeding them. Do this, by either giving them [[Wheat]] by hand, or via a [[Feeding  Through]].
A Feeding Through is a container, that can be filled with Wheat and placed inside the fenced off area, will keep the animals fed and multiplying.
A Feeding Through is a container, that can be filled with Wheat and placed inside the fenced off area, will keep the animals fed and multiplying.<br><br><br>
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Revision as of 07:06, 19 September 2021

Settlements are Player made Villages. To start one, craft a Settlement Flag and place it down. Settlers can be recruited to join your settlement at other villages, or when you run into them in the world.

For settlers to join, you need to build houses. Settlers will join if you meet their requirements, and your settlement has less then 2 homeless Settlers.

A house or room needs to be at least 20 tiles inside, a completed floor, and it must have a light source. Some settlers have special requirements, like the Alchemist needs an Alchemist Table, and the Blacksmith needs an Anvil. It will say what they need when you try to move them into a house or room.

Settlers will have jobs in a settlement, which they perform around their house. The Settlement Flag location does not matter.

Farmer

Example of a Farm

The Farmer will farm Farmland around his house

Make a Farmland field close to the Farmer's house, and plant the seeds yourself.
Once the seeds can be harvested, the Farmer will do this, and plant the same seed back on the tile.
Be sure the Farmer has access to a chest with Seeds and Plants Allowed.






Animal Keeper

Example of Fenced in Animals. The Cows will reproduce automatically, the Sheep won't.

The Animal Keeper will take care of animals around his house.

You will want your animals to be fenced in. Make some Fences, (ex. Wood Fence) and a Gate (Ex. Wood Fence Gate), and place them near the Animal Keepers house. Go to Inventory (default=E) and press Settlement, Then Work, and choose Assign Husbandry Zone, Then select your entire fenced area.

Next, buy a Rope from the Farmer. Use the rope (Right Mouse button) on a wild Sheep or Cow, so it will follow you around. Right click on doors to keep them open. Lead the Animal into the fenced of area, and Right-Click to let it go.

If you bring at least 2 Cows or 2 Sheep, you can start breeding them. Do this, by either giving them Wheat by hand, or via a Feeding Through. A Feeding Through is a container, that can be filled with Wheat and placed inside the fenced off area, will keep the animals fed and multiplying.