Modding Snippets: Difference between revisions

From Necesse Wiki
Jump to navigation Jump to search
No edit summary
Line 15: Line 15:
<pre>
<pre>
for (Map.Entry<String, GameTexture> tex : GameTexture.getLoadedTextures()) {
for (Map.Entry<String, GameTexture> tex : GameTexture.getLoadedTextures()) {
     tex.getValue().saveTextureImage("resources/"+tex.getKey());
     tex.getValue().saveTextureImage("resources/" + tex.getKey());
}
}
</pre>
</pre>

Revision as of 21:10, 8 September 2022


For Modders who want to share their work

Please help us build the modding community by sharing some of your examples. Feel free to update this page via the wiki editor!


for(Map.Entry<String, GameTexture> tex :GameTexture.getLoadedTextures()) {<br>tex.getValue().saveTextureImage("resources/"+tex.getKey());</br>} 


Utilities

Post your Utilities examples here.

Getting All Textures - Author: Kamikaze

for (Map.Entry<String, GameTexture> tex : GameTexture.getLoadedTextures()) {
    tex.getValue().saveTextureImage("resources/" + tex.getKey());
}

Equipment

Post your Equipment examples here.

NPCs

Post your NPC examples here.

Mobs

Post your Mob examples here.