Bosses
Boss health scales with # of players at a rate of +80% base HP per each player past 1. For example, Evil's Protector has a base HP of 3000. With 3 players, its health total is 3000 + 2 * (3000 * .8) = 7800.
Boss health scales with # of players at a rate of +80% base HP per each player past 1. For example, Evil's Protector has a base HP of 3000. With 3 players, its health total is 3000 + 2 * (3000 * .8) = 7800.